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Waiting Room (Character Introductions)


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When it become evident that this is just a puzzle, Angel is visibly annoyed, all the talk about being highly trained, having earned their spot, the infamous meatgrinder test, yadda-yadda.

All fake, it's like judging an accountant based on the distance he can throw a javelin , it make no sense and it is disrespectful of their skills and time.

She move toward the fridge and take out a bottle of juice, or water, whatever is available, and a glass, then she pick one of the sport illustrated magazines and move to one of the armchairs, sitting there she begin to enjoy her drink while reading the magazine, mostly searching for some handsome men to look at.

She pause long enough to say "sometimes the only winning move is to not play"

 

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Triage (Michelle Carver)4zkaE16A0lKrtJESaxCm--1--xcsuo.webp.cda062f27de629b463aa7ad3b07471b8.webp
Infantry: Medic: 1


HEALTH: 3/3 MOVE: 30, Perks Hang-Ups Bonds Training Scientist

Stats and Skills
STRENGTH: 2 SPEED: 5 SMARTS: 8 SOCIAL 1
Toughness: 12 Evasion: 15 Willpower: 18 Cleverness: 11

Languages: English, Japanese, Spanish, Russian, German, French, Italian, Chinese (Mandarin)


"Hmm" Triage ponders as she is checking on channels. "Maybe a VCR is hidden somewhere as well?" When angel sits down, looking disgusted with the test, Triage shook her head. "The surest way evil wins is if good people do nothing." She says as she looks up at the vents then over to Hunter. "You found a flashlight yes? If it works I could use it. A boost will be appreciated as well."

 

 


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HUNTSMAN
INTELLIGENCE RANGERspacer.png


HEALTH: 3 | MOVEMENT: 30 | TOUGHNESS: 12 | EVASION: 14 | CLEVERNESS: 16 | WILLPOWER: 13


Tap tossed Triage the batteries. "Try those for the remote, and maybe see if it helps?"

He shot a thumb over at Big Hogg. "I believe he could boost you much better than I."

 


CHARACTER SHEET

Influence: SpecialistAdventurer

Origin: Intelligence (US Marshals)

Role: Ranger | Focus: Predator - Urban

Languages: English, Spanish, French, Cantonese, Arabic, Cheyenne

Health: 3 | Movement: 30 | Toughness: 12| Evasion: 14 | Cleverness: 16 | Willpower: 13
 

ESSENCES & SKILLS


STRENGTH : 2 SPEED : 5 SMARTS : 6 SOCIAL : 3
Athletics : -
Brawn : -
Conditioning : +1
Intimidation : D2
Might : -
Acrobatics : -
Driving : D2
Finesse : -
Infiltration : D4
Initiative : D2
Targeting : D2
Alertness : D6
Culture : D2
Science : -
Survival : D2
Technology : D2
Animal Handling : -
Deceptive : -
Performance : -
Persuasion : D2
Streetwise : D4
 

EQUIPMENT


WEAPONS ARMOR GEAR  
Might melee & thrown weapons
Close combat heavy blade
Assault Rifle
Tactical Armor (standard)
 
Stuff
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Stuff
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Fixer


Health: 2 | Movement: 35 | Toughness: 11 | Evasion: 11 | Cleverness: 16 | Willpower: 18


This... isn't what I was expecting either. But I can see what they're getting at with it. I'd wager they want to see how we work as a team rather than test our individual capabilities; I mean that's what our dossiers are for. So on that note..." Sidling towards Triage, Fixer looks over her shoulder to study the TV Guide. The date jumps out as a pertinent point of reference, but what else could there possibly be to look for in this...

OOC

Happy to use Plan of Action wherever it's needed.

I'll take a crack at an... Alertness test? Trying to guess at a possible pattern in the TV Guide.

Result: 14

Edited by Maester1216 (see edit history)
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She doesnt like being judged by a stranger, Triage comment annoy her, but she's no better, having judged Billy from his appearance.

Choosing to not fight this battle with the other medic, she keep looking at the magazine until Fixer address her.

"and doing nothing together would be a shining example of teamwork, of our of the box thinking, we have food,water,entertainment but no bathroom, the room wont stay locked for that long, we could surprise the Joes with something they did not expect...." she try to tempt Fixer, the general hasnt given any instruction after all, Angel doesnt really expect to persuade everyone but speaking her mind make her feel better.

 

 

 

Edited by Rudra (see edit history)
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Flipping through the TV guide seemed to not provide much in terms of a pattern. However after second glance, Fixer would note that the same ad was repeated in the magazine several times. Again perhaps something that might have gone unnoticed if not for the comment from Triage earlier regarding a VCR.

image.png.81998a91447bfe82b1965f96225f934f.png

 

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Fixer


Health: 2 | Movement: 35 | Toughness: 11 | Evasion: 11 | Cleverness: 16 | Willpower: 18


"I'll level with you Angel, I don't think that's a test of wills we wanna see the other side of. I mean think of the smell." Narrowing his gaze, Fixer can't help but note the repeated ad for a VCR in the TV Guide Triage is holding. Eyes flitting from the VCR - where there seems to be a conspicuous lack of tapes - to the trap door where Juice's drone is hovering.

"Juice, do you see a keypad or something by that access panel? I've got the rumblings of an idea here." Making his way over the the closet where the trap door is located, Fixer starts feeling or scanning about for anything resembling a hidden keypad.

"If you do see a keypad, try punching in... 0518? Or 518 if it's only a three digit passcode. Or some variation of those numbers."

OOC

I'll take a crack at another Alertness Test.

Result: 14

Edited by Maester1216 (see edit history)
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Triage (Michelle Carver)4zkaE16A0lKrtJESaxCm--1--xcsuo.webp.cda062f27de629b463aa7ad3b07471b8.webp
Infantry: Medic: 1


HEALTH: 3/3 MOVE: 30, Perks Hang-Ups Bonds Training Scientist

Stats and Skills
STRENGTH: 2 SPEED: 5 SMARTS: 8 SOCIAL 1
Toughness: 12 Evasion: 15 Willpower: 18 Cleverness: 11

Languages: English, Japanese, Spanish, Russian, German, French, Italian, Chinese (Mandarin)


The response from Angel annoyed Triage. Largely from how culture in Japan is about working collectively an efficiently. "Who knows. Perhaps this only the first part of the test and getting out starts the other part." Triage posits as she looks to get the flash light and take Big Hog up on his offer to boost someone. "Probably should check the vent that opened up first Big Hog."

 

 


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Fixer


Health: 2 | Movement: 35 | Toughness: 11 | Evasion: 11 | Cleverness: 16 | Willpower: 18


"Haha, there we go! Now, let's see if my hunch paid off." Leaning down, Fixer starts feeling about for a latch or point on the floor he can pull on. When he finds it he angles to the side before pulling open the trapdoor, erring on the side of caution in the event the Joes decided to leave a nasty surprise for them.

OOC

 

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HUNTSMAN | Intelligence Rangerspacer.png


"Careful." Tap cautions Fixer as he opens the trapdoor. He approaches the door as close as he can but doesn't push past anyone. "So what did we find?"

Tap Henry had worked on several cases where the fugitives had created elaborate rooms they could hide within. He must admit this one was fairly clever. "Do need the flashlight?"

 



 

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