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Chapter 4: Still in the Dark


Eagleheart

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Rogue1a.jpeg.4698554afb6f993aefb0b1f5fe017d0b.jpeg

Syhlas Yaeder (Character sheet) Human Rogue 4
HP: 52/52 | AC: 21 | Perc +8 | Fort +11 | Ref +12 | Will +12 | Speed: 30 ft. | Abilities: Deny advantage
Active Conditions:


Syhlas waits for his companions to appear and get into position, but he is slightly surprised at how quickly Voz and her dragon skeleton familiar react. He is ready with his dual swords and when Arionne and Mathilde rushes in and position themselves around the half-elf woman he has a perfect opportunity to strike at her.

Then when he is fully visible he smiles at the woman. "Surprise! Meet the Hellknights of Breachill. Calmont is our Grand Master by the way. He says hello."

"Getting fried on a spit is the least you will worry about when we are finishing you!"

Actions

Action 1: Strike with rapier

Action 2: Strike with shortsword

Action 3: Demoralize Voz

 

Name
Strike rapier
27; 13
1d20+11;3d6+3 [16]; [16,5,1,4]
Strike shortsword
22; 13
1d20+7;3d6+3 [15]; [15,6,3,1]
Demoralize
30
1d20+10 20
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Posted (edited)

spacer.pngVoz is reeling now. Changing back to her spider form, Renali crawls in and rears up, showing her fangs, but she doesn't bite Voz - instead, she just uses herself as a distraction.

Round 1 cont'd.

Renali
:OneAction:Change Shape
:OneAction:Stride
:OneAction:Prepare to Aid - crit success, one ally gets +2 to an attack roll or skill check

Round 2

@crazncanuck @TheRaconteur and @Zen Gypsy are up.
 

Map

spacer.png

 

Edited by Eagleheart (see edit history)
Name
Aid
25
1d20+12 13
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Vharag.jpg.a377ae16c32065385c1aa4e5c41b3749.jpg

Vharag Mor'Guldur, Arcane Shaman

AC: 17 | HIT POINTS: 48 | CURRENT: 15 | HERO POINTS: 1

FORTITUDE: +9 | REFLEX: +7 | WILL: +12 | PERCEPTION: +7

FOCUS POINTS: 2 | CURRENT: 2 | SPELL SLOTS [ARCANE]:  1st: 3/4 | 2nd: 3/4 | SPELL SLOTS [OCCULT]: 1st: 1/1

ACTIVE EFFECTS: None.

CONDITIONS: None.


As the fiery explosion engulfs the area, Vharag grits his teeth against the searing heat, feeling the flames licking at his skin. Even as the flames subsides, Vharag braces himself for the next onslaught, but nothing could prepare him for the wave of necrotic void energy unleashed by Voz's skeletal wyrmling. The dark energy washes over him like a torrential wave, seeping into his flesh and bone with a chilling embrace.

Agonizing pain courses through Vharag's body as the necrotic void damage twists and warps his skin, leaving a sickening blackened trail in its wake. Despite the torment, the orc's resolve remains unbroken, his hold on the abyssal flame unwavering, with a swing of his staff the azure flames engulf Voz again before moving towards her construct, charring it's bones with it's otherworldly fire. But Vharag is not finished yet. Drawing upon the frigid depths of his arcane power, he conjures an orb of biting cold, which coalesces around Voz with chilling precision. The sudden onslaught of both fire and ice leaves Voz reeling, her form engulfed in a whirlwind of elemental fury.

"Elf-meat," Verjigorm hissed from the center of the chamber, "I shall crack your bones and suck the marrow from the shards 'ere we are through!"

Out of Character

Free Action:

Reaction:


Action 1: Sustain Floating Flame [East; West] [Starting in Voz's square, ending in Wyrmling Skeleton's Square [Reflex DC 20]

Action 2 & 3:  Cast Frostbite at Voz [Fortitude DC 20]

Edited by Zen Gypsy (see edit history)
Name
Floating Flame [Voz & Wyrm Skeleton; Reflex DC 20]
10
3d6 4,3,3
Frostbite [Voz; Fort DC 20]
7
3d4 2,2,3
WyrmSkel reflex
33
1d20+13 20
Voz reflex
18
1d20+12 6
Voz fort
12
1d20+10 2
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Arionne Amata - Itinerant Scholarimage.png.6158122ad895e3badf8c1e1661802be9.png

(22) | health-normal.svg HP: 22/56 |halloween_outline-23-512.png Fortitude: +12 | sprint.svg Reflex: +9 | calm, peace, yoga, serene, serenity, mind, meditate, meditation, peaceful Will: +9 | awareness.svg Perception: +6


For all Voz's boasts, Arionne contained much of the flame she released, her scales absorbing much of the heat without flesh or hair being seared. "Much" was not all though, and Arionne grimaced through the pain as the last of the eldritch fire rolled over her and died. She'd been so focused on the Necromancer that she'd hardly spared a glance at her creation, at least, until said undead horror unleashed a blast of darkness against her and then followed up by smashing through her defenses and sinking its fangs deep into her shoulder. She cried out as she was shaken back and forth like a rag doll, sending out a chain obsidian to try and strike down the creation's master. It whipped out around Voz, cutting and burning as it went.

She tried to recall anything she could about the dragon even as it unceremoniously dumped her back onto her feet, but she'd lost too much blood and too much vitality to remember a thing.

"It's some sort of... Bone dragon."

She managed to gasp, helping no one.

Mechanics

Main Hand: Empty
Off Hand: Empty
Conditions: Channel Elements, Armor in Earth, and Thermal Nimbus


Action 1: Stride to just North of Voz, flanking spacer.png

Action 2: Activate Thermal Nimbus to burn both spacer.png

Action 3:  Elemental Blasts Slashing spacer.png

ACTIONS
IMPULSES - DC 20, +10
  • Channel Elements spacer.png raise aura, can combine with 1 action stance or 1 action elemental blast
  • Base Kinesis spacer.png 30' light bulk, generate, move or suppress
  • Elemental Blasts spacer.png or spacer.png 30' bludgeoning or piercing d8, 60' fire d6
  • Flying Flame spacer.png 30' line of 2d6 fire damage. Basic Reflex
  • Weapon Infusion image.png.4807a787a4171fe706d255ca10a57a7f.png shape blasts into a weapon, add a trait
  • Armor in Earth spacer.png raise AC to 21
  • Burning Jet spacer.png stride 40' and ignore difficult terrain
  • Thermal Nimbus spacer.png resistance 4 and damage 2 within aura  

 

Edited by TheRaconteur (see edit history)
Name
Reflex + Bulwark vs Fireball
24
1d20+11 13
Lore: Dragon
11
1d20+9 2
Agile, Slashing, Flanking, Inspired Elemental Blast
28; 9
1d20+13;1d8+4 [15]; [15,5]
Agile, Slashing, Flanking, Inspired Elemental Blast
16; 6
1d20+8;1d8+4 [8]; [8,2]
Fortitude vs Void Breath
20
1d20+12 8
Hero Point vs Void Breath
24
1d20+12 12
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image.jpeg.1bf506b13d468944173e567920351b56.jpegMatilde Canossa (Sheet) Human Cleric 4
HP: 44/52 | AC: 23* | Perception: +10 | Fort: +12 | Ref: +10 | Will: +9 | Speed: 25 ft.
Active Conditions: Shield (4) 8/12, Inspired
Matilde looks a little wide eyed as the burst of flame comes rushing around the doorway, apparently having unpleasant memories sparked by the brief blaze even as she braced herself for it to wash over her. Lightly singed by the blast, the redhead turns her attention again with increased fury at the mage for her reckless spell work. Releasing that strike though seems to have calmed her down, as she remembers her injured companions, and tries to funnel Iomedae's blessing into Arionne again to brace her against further harm.

>Strike
>>Heal Arionne

Edited by crazncanuck (see edit history)
Name
Reflex Save
30
1d20+12 18
Rapier, Piercing
23; 9
1d20+14;2d6+4 [9]; [9,3,2]
Heal
28
2d8+16 8,4
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Posted (edited)

spacer.pngVoz is hit by Arionne's attack while using her shield spell to block Matilde's. She then turns to Syhlas with rage in her eyes. She has her dagger in one hand and grabs Syhlas with the other, sapping his life force while she takes a stab at him.

Round 2 cont'd.

Voz - frightened 2
:Reaction:Shield Block vs Matilde
:TwoActions:Vampiric Feast vs Syhlas - basic Fortitude save, DC 21
:OneAction:Dagger Strike vs Syhlas

@VennDygrem is next. The map is unchanged.

Edited by Eagleheart (see edit history)
Name
Vampiric Feast
17
6d6 1,6,1,5,1,3
Dagger Strike; piercing damage
17; 7
1d20+13;1d4+5 [4]; [4,2]
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spacer.pngBaldric | HP 27/48 | AC 22 | Fort +9 Ref +13 Will +14 | Speed: 30 | Perception: +7
Hero Points: 1/1 | Focus Points: 2/2 | Spellcasting: Cantrips | Rank 1 | Rank 2 | Spell/Class DC: 20

Conditions: N/A | Effects: Marshal's aura (10 ft): +1 status bonus to attacks; +1 status to AC and saves, Resist 2 physical damage (Rallying Anthem - 3 or 4 rounds)


Baldric grits his teeth through the pain as the undead dragon's deadly breath weapon blows through the group. It reminds him of the charau-ka's attacks not long ago, but he pushes the thought to the back of his mind.

"Excellent blow, Arionne! And inspiring working of the mystic arts, Vharag! Matilde, you're a powerhouse! Syhlas, watch out to your left!"

The commander does his best to motivate his companions, but also notify them of incoming slashes, jabs, and snapping jaws.
As he does so, he lets loose an arrow, hoping to finally show his own capabilities, before firing another at the opponent.


Free Action: Cast Lingering Composition:FreeAction: - Duration of Composition cantrip extends based on Performance check results. 3 Rounds
Action 1: Cast Rallying Anthem
:OneAction:- Allies gain +1 status bonus to AC and to all saves, as well as resistance 2 to all physical damage (All allies within 60 ft)
Action 2: Ranged strike vs. Voz:OneAction:If a hit, extend Rallying Anthem by 1 round (Martial Performance)
Action 3: Ranged strike (MAP -5) vs. Voz
:OneAction:If a hit and the last attack was not, extend Rallying Anthem by 1 round (max of once)

Edited by VennDygrem (see edit history)
Name
Performance
20
1d20+12 8
Ranged Strike
22
1d20+12 10
Potential Damage
4
1d6 4
Ranged Strike (-5)
17
1d20+7 10
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Posted (edited)

spacer.pngBaldric's arrow plants itself in Voz's shoulder. She scowls, and the skeleton moves to flank Arionne, its eyes brimming with dark energy. It flails at Arionne and Baldric alike, teeth gnashing and claws slashing.

Round 2 cont'd.

Wyrmling Skeleton
:OneAction:Stride
:TwoActions:Draconic Frenzy

@Bearlord is next.
 

Map

spacer.png

 

Edited by Eagleheart (see edit history)
Name
Void Breath recharge
2
1d4 2
Bite vs Arionne; piercing damage; void damage
27; 14; 3
1d20+16;2d6+6;1d4 [11]; [11,3,5]; [11,3,5,3]
Claw vs Arionne; slashing damage
21; 18
1d20+12;2d6+6 [9]; [9,6,6]
Claw vs Baldric; slashing damage
17; 11
1d20+8;2d6+6 [9]; [9,4,1]
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Rogue1a.jpeg.4698554afb6f993aefb0b1f5fe017d0b.jpeg

Syhlas Yaeder (Character sheet) Human Rogue 4
HP: 52/52 | AC: 21 | Perc +8 | Fort +11 | Ref +12 | Will +12 | Speed: 30 ft. | Abilities: Deny advantage
Active Conditions:


Syhlas just laughs at Voz' pitiful attempt at drawing his life force and stabbing him. "Calmont was wrong about you. He thought you weremighty and powerful but all I see is a desillusioned crazy old woman. You really want your life to end here?"

He uses the chaos in the room on the opposite side of Voz as distractions to launch two attacks at the half-elf. When she falls Syhlas immediately moves to an advantageous position to strike at the skeleton dragon next.

Actions

Reaction: Charmed Life (+2 circumstance bonus to Fortitude save, another +1 status bonus from Baldric)

Action 1: Strike with rapier

Action 2: Strike with shortsword (agile)

Action 3: Stride NW, N, N

 

Edited by Bearlord (see edit history)
Name
Fortitude save
34
1d20+14 20
Strike rapier
31; 13
1d20+11;3d6+3 [20]; [20,6,1,3]
Deadly damage
5
1d8 5
Strike shortsword
20; 13
1d20+7;3d6+3 [13]; [13,3,5,2]
Strike shortsword
12; 16
1d20+3;3d6+3 [9]; [9,5,5,3]
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Posted (edited)

spacer.png"You know nothing... you can't prove anything," Voz rasps as Syhlas brings her to her knees.

Voz is clearly out of the fight, but the undead dragon is still hostile, so Renali turns her attention to that. She knocks it down with one of her big front legs, then sinks her fangs into its skull.

Round 2 cont'd.

Renali
:OneAction:Trip vs Skeleton
:TwoActions:Bite x2

Round 3

@crazncanuck @TheRaconteur @Zen Gypsy and @VennDygrem are up.
 

Map

spacer.png

 

Edited by Eagleheart (see edit history)
Name
Trip
24
1d20+6 18
Bite 1
23; 9
1d20+7;2d6+3 [16]; [16,4,2]
Bite 2
3; 7
1d20+2;2d6+3 [1]; [1,1,3]
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Vharag.jpg.a377ae16c32065385c1aa4e5c41b3749.jpg

Vharag Mor'Guldur, Arcane Shaman

AC: 17 | HIT POINTS: 48 | CURRENT: 15 | HERO POINTS: 1

FORTITUDE: +9 | REFLEX: +7 | WILL: +12 | PERCEPTION: +7

FOCUS POINTS: 2 | CURRENT: 1 | SPELL SLOTS [ARCANE]:  1st: 3/4 | 2nd: 2/4 | SPELL SLOTS [OCCULT]: 1st: 1/1

ACTIVE EFFECTS: Fast Healing 4.

CONDITIONS: None.


Vharag, his body seared by flames and twisted by necrotic energy, grunts in pain as he casts a mending spell upon himself, willing his charred flesh to knit back together. His hands tremble with dark energy as he sustains the abyssal flames wreathing the skeletal construct, ensuring its destruction.

Trusting his companions to deal with the immediate threat, Vharag moves with deliberate steps through the chaos of battle, his massive frame pushing past his companions until he reaches Voz's fallen body. There, amidst the smoldering ruins of the chamber, he kneels beside her, his eyes burning with a fierce intensity as he surveys the damage wrought upon her form.

Out of Character

Free Action:

Reaction:


Action 1: Sustain Floating Flame [East; West] [Starting in Voz's square, ending in Wyrmling Skeleton's Square [Reflex DC 20]

Action 2: Cast Life Boost on myself.

Action 3: Stride (SW-S-S-S-W) Ending immediately South of Voz's form.

Edited by Zen Gypsy (see edit history)
Name
Floating Flame [ Wyrm Skeleton; Reflex DC 20]
9
3d6 2,4,3
Skelly reflex
18
1d20+13 5
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Arionne Amata - Itinerant Scholarimage.png.6158122ad895e3badf8c1e1661802be9.png

(22) | health-normal.svg HP: 35/56 |halloween_outline-23-512.png Fortitude: +12 | sprint.svg Reflex: +9 | calm, peace, yoga, serene, serenity, mind, meditate, meditation, peaceful Will: +9 | awareness.svg Perception: +6


Arionne wasn't much one for quipping, especially when an enormous skeletal dragon was trying to rip her guts out. Matilde's healing magic was keeping her on her feet, but just barely. The others seemed to have Voz well in hand, so she turned her attention to focus on the undead construct, only to have its frigid teeth sink around her wrist and try and wrench her arm out of its socket. She raised her free hand, the spiked chain thickening and hardening into a thick ball of rock that she brought down to try and hammer the thing away from her. Eventually she got free, hardened scales repelling the Dragon's claws as they sought out still more of her blood.

 

Mechanics

Main Hand: Empty
Off Hand: Empty
Conditions: Channel Elements, Armor in Earth, and Thermal Nimbus


Action 1-2: Elemental Blasts Agile - Bludgeoning spacer.png

Action 3:  Elemental Blasts Agile - Bludgeoning spacer.png

ACTIONS
IMPULSES - DC 20, +10
  • Channel Elements spacer.png raise aura, can combine with 1 action stance or 1 action elemental blast
  • Base Kinesis spacer.png 30' light bulk, generate, move or suppress
  • Elemental Blasts spacer.png or spacer.png 30' bludgeoning or piercing d8, 60' fire d6
  • Flying Flame spacer.png 30' line of 2d6 fire damage. Basic Reflex
  • Weapon Infusion image.png.4807a787a4171fe706d255ca10a57a7f.png shape blasts into a weapon, add a trait
  • Armor in Earth spacer.png raise AC to 21
  • Burning Jet spacer.png stride 40' and ignore difficult terrain
  • Thermal Nimbus spacer.png resistance 4 and damage 2 within aura  

 

Edited by TheRaconteur (see edit history)
Name
Agile - Bludgeoning - 2-Action
19; 12
1d20+10;1d8+8 [9]; [9,4]
Agile - Bludgeoning - 1-Action
15; 9
1d20+6;1d8+4 [9]; [9,5]
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spacer.pngBaldric | HP 27/48 | AC 22 | Fort +9 Ref +13 Will +14 | Speed: 30 | Perception: +7
Hero Points: 1/1 | Focus Points: 1/2 | Spellcasting: Cantrips | Rank 1 | Rank 2 | Spell/Class DC: 20

Conditions: N/A | Effects: Marshal's aura (10 ft): +1 status bonus to attacks; +1 status to AC and saves, Resist 2 physical damage (Rallying Anthem - 3 rounds)


Baldric's sly grin returns as he dodges the boney dragon's chaotic outburst, its claws failing to find purchase. He takes the opportunity to follow Vharag out of the cave passageway and into the open chamber, hoping the dragon is too preoccupied to land an opportunistic blow on him. Weaving through the crowd, the half-elf twists his way to the other side of his companions before gracefully loosing an arrow, then holding another shot ready to aid one of the other party members in their strike to take this creature down.

"Look closely! Even a magically-animated pile of bonus has weak points! If we can both hit the same spot at once..."


Reminder that Rallying Anthem lasts another 3 rounds, granting +1 AC & Saves and Resist 2 physical damage, and anyone in 10 ft gain the benefits of my Inspiring Marshal Stance (+1 attack, +1 on saves vs. mental effects - doesn't stack with Rallying Anthem, though).

Action 1:
Stride:OneAction:SW-SW (15 ft.)

Action 2: Ranged strike vs. Skelly:OneAction:
Action 3: Prepare to Aid: Attack:OneAction:Likely Matilde or Syhlas; Cooperative Nature bonus +4 - Possibly a Crit Success for +2 to next attack

Edited by VennDygrem (see edit history)
Name
Strike vs. Skelly
31
1d20+12 19
Basic damage
4
1d6 4
Deadly d8 if a crit (ignore otherwise)
7
1d8 7
Aid Attack
28
1d20+16 12
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image.jpeg.1bf506b13d468944173e567920351b56.jpegMatilde Canossa (Sheet) Human Cleric 4
HP: 49/52 | AC: 22* | Perception: +10 | Fort: +12 | Ref: +10 | Will: +9 | Speed: 25 ft.
Active Conditions: Shield (4) 8/12, Inspired, Rallied
Matilde looks on at the havoc the dragon was creating, and comes to a decision, as she sees so many companions and new friends still hurting. "Be ready to turn a blade on Voz. I'm about to reawaken her...if it'll rid us of this false life."

>>> Heal (AoE, All in 30. DC 20 Fort Save for Undead)

Edited by crazncanuck (see edit history)
Name
Heal
5
2d8 4,1
Fort save
30
1d20+13 17
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Posted (edited)

spacer.pngVharag pins Voz down to ensure she won't rejoin the fight, but the skeleton remains quite resilient, deflecting Arionne's attacks and completely ignoring the effect of Matilde's spell. But with Vharag's floating flame and Baldric's powerful strike, you're still whittling it down. It glares at Matilde, then tries to attack Arionne and Renali, but both attacks miss their mark.

Round 3 cont'd.

Wyrmling Skeleton
:OneAction:Demoralize vs Matilde
:OneAction:Bite vs Arionne
:OneAction:Claw vs Renali

@Bearlord is up.
 

Map

spacer.png

 

Edited by Eagleheart (see edit history)
Name
Demoralize
26
1d20+13 13
Bite; piercing damage; void damage
18; 11; 4
1d20+16;2d6+6;1d4 [2]; [2,1,4]; [2,1,4,4]
Claw; slashing damage
17; 9
1d20+12;2d6+6 [5]; [5,1,2]
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