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DM Dax| Dead Suns Bk 4 Ch 1| Game Play


Dax Thura

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With the niceties completed and the upgrades to the Sunrise Maiden (mostly) completed, the new team blasts off into the Drift.

 

What position will everyone take?

 

Everyone please attempt a Computers or Perception check (without the bonus to the ship's computer).

 

 


 

 

 

 

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Seht-Space.png
Regnart Seht | KAC : 25 | EAC : 23 | SP : 81/81 | HP : 67/67 | Resolve : gray.png gray.png gray.png gray.png gray.png gray.png gray.png gray.png black.png |

While in the ship's crew quarters Seht meditates on the energies flowing within his body. He gathers his Qi and focuses it so that he can use it later in combat. When he's done with this, he stands up and heads to the helm to observe how the crew operates so he can find his place among them.

Seht can be quite efficient as a ship captain if one is needed. He isn't the type to declare himself the leader of a ship he's just arrived at, though. So, he will simply wait and observe how the ship and its crew function. If he notices a need for him to step up into the role, he will not hesitate. However, if there is someone else already occupying that role then he will not contest them for it. If that is the case, he will instead occupy one of the ship's gunner stations.

He cannot contribute much else other than that, but he isn't really in a big rush to prove that he is useful either. Instead of proving himself, he would rather focus on improving himself. If he has no role to fill on the ship, he could instead focus on training. That being said, he does not neglect his duties either. He remains vigilant, making sure to check the scanners when it's his turn to keep watch.
 

Bountiful Gather Qi Gather Qi : As a move action, you assert a degree of control over your body’s qi, allowing you to perform incredible feats of spiritual power. Each time you use gather qi, you spend 1 Resolve Point and choose one of the following qi powers. You gain that qi power until you rest for 8 hours or you use gather qi again to swap benefits.

Bountiful Qi :Whenever you use gather qi, you can gain one qi power without spending any Resolve Points or two qi powers by spending 1 Resolve Point. Alternatively, you can gain one qi power with its associated enhancement by spending 1 Resolve Point.
: Enhanced Qi Flight The fly speed you gain from this qi power is equal to twice your base speed or your fly speed + 20 feet (whichever is higher).

Base Speed : 30

x2 = 60

-5 Armor

Flight Speed : 55ft
 

 

Edited by The Stranger (see edit history)
Name
Perception
22
1d20+11 11
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spacer.png Lavina

HP: 58/58
Stamina: 63/63
Resolve: 10/10
EAC/KAC: 18/18

Fort +5, Reflex +8, Will +12


Lavina thinks for a moment, then says "Does this ship have a station for a magic officer?"

Name
Mysticism
21
1d20+18 3
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Dmerilo

image.png.7c11d7a9d320f45f322ad4934a658f4c.png"Sounds like both of you can manage yourselves. Good. We've got a lot of work still to do."

Dmerilo is pretty particular about the ship, and spend a good bit of time discussing the upgrades with the chief mechanic at the docks before getting on board.

Taking a seat at one of the gunnery stations "I'll take the guns, maybe go crawl around in the ducts if I need to. Dock chief said the new systems might need some shake out as they come online." He points back over his shoulder, directing Lavina down the hall "Urien would use the HAC for his magic stuff. Something about 'a proper environment for channeling magi...something'. One of the terminals should work if not."

 


Stat Block

Dmerilo Vesk Solider 9
SP: 81/81 | HP: 69/69 | F: 9| R: 6 | W: 6
Init: +7 | Speed: 35 | KAC: 26 | EAC: 24
Offense:
Punch +15 (2d6+18 B) | Unarmed MW Strike (Standard): 2x Punch +12 (2d6+18 B)

Conditional Bonuses

MW Strike: Combine damage for DR
Frenzy: +4 Melee Dmg, +1 Will, -1 AC, +9 Temp HP
Close Enough to Kill: Miss but not Nat 1 when frenzied, spend 1 RP to treat as hit, do minimum dmg (24)

Edited by Peff (see edit history)
Name
Perception
32
1d20+12 20
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The trip through the Drift to the Gate of Twelve Suns is not without peril. Strange storms of quantum foam and clusters of planar
debris litter the nearby space during the journey, though these are easily avoidable and pose no threat to the Sunrise Maiden. However, when as starship approaches the end of the trip you pass through a nearly invisible cloud of dust and Kaeon notices something odd with the controls. He checks and sees that it's an issue with the computer itself. You're being hacked! The really odd part about that is that Kaeon is sure that the computer is hacking itself.

 

You have one round. What do you do?


 

 

 

 

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I'll take engineering.

 

 

Elizabeth Woodward

 

[b][url=http://www.myth-weavers.com/sheet.html#id=2395583]Alleena Novagold[/url][/b]     [i]Half-elf 9  NG[/i] [b]HP[/b] 49 / 49 [b]RES[/b] 10 / 10 [b]STAM[/b] 63 / 63 [b]Speed[/b] 30ft [b]Init[/b] 7 [b]KAC[/b] 19 [b]EAC[/b] 18 [b]Fort[/b] 6 [b]Ref[/b] 6 [b]Will[/b] 8 [b]CMB[/b] 27 [b]BAB[/b] +6 [b]Dueling Sword[/b] +7 (1d6+10, )
[b]Arc Pistol[/b] +9 (1d6+4 E, Arc 2) [b]Str[/b] 12 (1) [b]Dex[/b] 16 (3) [b]Con[/b] 14 (2) [b]Wis[/b] 10 (0) [b]Int[/b] 23 (6) [b]Cha[/b] 11 (0)

 

Alleena Novagold Stat Block

Alleena Novagold Half-elf 9  

HP 49 / 49 RES 10 / 10 STAM 63 / 63

Speed 30ft Init 7 KAC 19 EAC 18 Fort 6 Ref 6 Will 8 CMB 27 BAB +6

Dueling Sword +7 (1d6+10, )
Arc Pistol +9 (1d6+4 E, Arc 2)

Str 12 (1) Dex 16 (3) Con 14 (2) Wis 10 (0) Int 23 (6) Cha 11 (0)

 

Edited by longtimeteenager
Adding response (see edit history)
Name
Computers
23
1d20+21 2
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Dmerilo

image.png.7c11d7a9d320f45f322ad4934a658f4c.png"Damoritosh's bearded... Dmerilo jumps up and goes to tear a panel off the wall "This is why I hate computers!"

He pokes around, then pulls a set of wires out, and plugs it into a different breaker.

((Not sure if it'll help at all but throwing out a Maintenance Panel Access check via Chief Mate))

 

 

 


Stat Block

Dmerilo Vesk Solider 9
SP: 81/81 | HP: 69/69 | F: 9| R: 6 | W: 6
Init: +7 | Speed: 35 | KAC: 26 | EAC: 24
Offense:
Punch +15 (2d6+18 B) | Unarmed MW Strike (Standard): 2x Punch +12 (2d6+18 B)

Conditional Bonuses

MW Strike: Combine damage for DR
Frenzy: +4 Melee Dmg, +1 Will, -1 AC, +9 Temp HP
Close Enough to Kill: Miss but not Nat 1 when frenzied, spend 1 RP to treat as hit, do minimum dmg (24)

Name
Maintenance Panel Access DC 28
35
1d20+16 19
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Seht-Space.png
Regnart Seht | KAC : 25 | EAC : 23 | SP : 81/81 | HP : 67/67 | Resolve : gray.png gray.png gray.png gray.png gray.png gray.png gray.png gray.png black.png |

Every morning on the ship, Seht would follow the same routine. He would first meditate and focus his Qi for the day, then perform light exercise to keep himself fit and ready for action. However, he learned to pace himself and not overexert his body by readying too much Qi. There was not much need for it when he had all of this downtime on the ship.

When the computer began to hack itself, the commotion drew his attention. He remained seated at his gunner's station but couldn't help but observe. There wasn't much he could do at the moment as the issue was a bit outside his expertise. However, if the ship was acting up, he decided that he should make sure his environmental protection systems were activated.
 

Action : Turn on Armor's Environmental Protection systems.

Move : Bountiful Gather Qi Gather Qi : As a move action, you assert a degree of control over your body’s qi, allowing you to perform incredible feats of spiritual power. Each time you use gather qi, you spend 1 Resolve Point and choose one of the following qi powers. You gain that qi power until you rest for 8 hours or you use gather qi again to swap benefits.

Bountiful Qi :Whenever you use gather qi, you can gain one qi power without spending any Resolve Points or two qi powers by spending 1 Resolve Point. Alternatively, you can gain one qi power with its associated enhancement by spending 1 Resolve Point.
: Enhanced Qi Flight The fly speed you gain from this qi power is equal to twice your base speed or your fly speed + 20 feet (whichever is higher).

Base Speed : 30

x2 = 60

-5 Armor

Flight Speed : 55ft
 

 

Edited by The Stranger (see edit history)
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As you attempt to shut down the computer or just rip it out, you see a stream of nanites belches forth and begins assembling into a humanoid-shaped robotic form. Before it finishes forming, it begins to speak. “In-in-in-interlopers! You will cease your transgressions and r-r-r-return to your place of origin or be d-d-ddestroyed!”


 

Mysticism 35

This is an anhamut inevitable, an outsider tasked with protecting explorers of the galaxy. If this is true, then they are acting strangely—possibly from madness or another affliction.

Mysticism 40

It is an anhamut and it is acting strangely. There is something wrong with it.

 

Sense Motive 25

This creature is behaving oddly. There is something wrong with it.

 

All of you get another action as it finishes forming.


 

 

 

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