Jump to content

DM Dax| Dead Suns Bk 4 Ch 1| Game Play


Dax Thura

Recommended Posts

%5Bcenter%5D%5Bsetfield%5D%5BINDENT%5D%5Bfloatleft%5D%5BURL%3D%22https%3A%2F%2Fwww.myth-weavers.com%2Fsheets%2F%3Fid%3D2862264%22%5D%5Bimg2%3D125%5Dhttps%3A%2F%2Fi.postimg.cc%2Frsy4D6d4%2FSeht-Space.png%5B%2FIMG2%5D%5B%2FURL%5D%5B%2Ffloatleft%5D%5Bleft%5D%5Bcolor%3D%22%23Dimgray%22%5D%5BB%5D%5BU%5DRegnart%20Seht%5B%2FU%5D%5B%2FB%5D%5B%2FCOLOR%5D%20%7C%20%5BB%5DKAC%5B%2FB%5D%3A%2025%20%7C%20%5Bb%5DEAC%5B%2Fb%5D%3A%2023%20%7C%20%5BB%5DSP%5B%2FB%5D%3A%2081%2F81%20%7C%20%5BB%5DHP%5B%2FB%5D%3A%2067%2F67%20%7C%20%5BB%5DResolve%5B%2FB%5D%3A%20%5BIMG%5Dhttps%3A%2F%2Fs19.postimg.cc%2Fv47es7ij7%2Fgray.png%5B%2FIMG%5D%20%5BIMG%5Dhttps%3A%2F%2Fs19.postimg.cc%2Fv47es7ij7%2Fgray.png%5B%2FIMG%5D%20%5BIMG%5Dhttps%3A%2F%2Fs19.postimg.cc%2Fv47es7ij7%2Fgray.png%5B%2FIMG%5D%20%5BIMG%5Dhttps%3A%2F%2Fs19.postimg.cc%2Fv47es7ij7%2Fgray.png%5B%2FIMG%5D%20%5BIMG%5Dhttps%3A%2F%2Fs19.postimg.cc%2Fv47es7ij7%2Fgray.png%5B%2FIMG%5D%20%5BIMG%5Dhttps%3A%2F%2Fs19.postimg.cc%2Fv47es7ij7%2Fgray.png%5B%2FIMG%5D%20%5BIMG%5Dhttps%3A%2F%2Fs19.postimg.cc%2Fv47es7ij7%2Fgray.png%5B%2FIMG%5D%20%5BIMG%5Dhttps%3A%2F%2Fs19.postimg.cc%2Fv47es7ij7%2Fgray.png%5B%2FIMG%5D%20%5BIMG%5Dhttps%3A%2F%2Fi.postimg.cc%2F2S4s3Xrk%2Fblack.png%5B%2FIMG%5D%20%7C%5B%2Fleft%5D%5Bhr%5D%5B%2Fhr%5D%5B%2FINDENT%5D%5BINDENT%5D%5Bleft%5D%5Bindent%5DSeeing%20that%20the%20situation%20is%20continuing%20to%20escalate%2C%20Seht%20stands%20from%20his%20seat%20and%20makes%20his%20way%20over%20to%20the%20forming%20nanite%20creature.%20As%20he%20does%2C%20he%20tries%20to%20read%20its%20body%20language%20and%20contemplates%20the%20meaning%20of%20its%20words%20so%20he%20can%20respond%20appropriately.%20However%2C%20he%20can't%20quite%20seem%20to%20get%20a%20read%20on%20it.%20He%20assumes%20that%20if%20there's%20anything%20wrong%20with%20it%2C%20it%20is%20because%20it%20is%20not%20fully%20formed%20yet.%20%0A%0ASince%20he%20only%20knows%20that%20he%20knows%20nothing%20about%20the%20creature%2C%20he%20has%20no%20choice%20but%20to%20assume%20that%20it%20is%20hostile.%0A%0ARegardless%20of%20its%20intentions%2C%20he%20stands%20ready%20to%20for%20combat.%5B%2Findent%5D%5Bfloatright%5D%5B%2Ffloatright%5D%5B%2Fleft%5D%5Bhr%5D%5B%2Fhr%5D%5Bb%5DAction%5B%2Fb%5D%3A%20Sense%20Motive.%20If%20Sense%20Motive%20is%20free%2C%20he%20will%20instead%20ready%20an%20action%20to%20attack.%20Trigger%3A%20Nanite%20creature%20takes%20hostile%20action.%20%0A%0A%5Bb%5DMove%5B%2Fb%5D%3A%20Move%20closer%20to%20the%20nanite%20creature%2C%20aiming%20to%20be%20adjacent.%20Will%20use%20flight%20speed%20of%2055ft%20if%20needed.%0A%0A%5Bb%5DActive%20Qi%5B%2Fb%5D%3A%20%5Booc%3D%22%5Bb%5DBountiful%20Gather%20Qi%5B%2Fb%5D%22%5D%5Bb%5DGather%20Qi%5B%2Fb%5D%3A%20As%20a%C2%A0move%20action%2C%20you%20assert%20a%20degree%20of%20control%20over%20your%20body%E2%80%99s%20qi%2C%20allowing%20you%20to%20perform%20incredible%20feats%20of%20spiritual%20power.%20Each%20time%20you%20use%20gather%20qi%2C%20you%20spend%201%20Resolve%20Point%20and%20choose%20one%20of%20the%20following%20qi%20powers.%20You%20gain%20that%20qi%20power%20until%20you%20rest%20for%208%20hours%20or%20you%20use%20gather%20qi%20again%20to%20swap%20benefits.%0A%0A%5Bb%5DBountiful%20Qi%5B%2Fb%5D%3AWhenever%20you%20use%20gather%20qi%2C%20you%20can%20gain%20one%20qi%20power%20without%20spending%20any%20Resolve%20Points%20or%20two%20qi%20powers%20by%20spending%201%20Resolve%20Point.%20Alternatively%2C%20you%20can%20gain%20one%20qi%20power%20with%20its%20associated%20enhancement%20by%20spending%201%20Resolve%20Point.%5B%2Fooc%5D%3A%20%5Booc%3D%22%5Bb%5DEnhanced%20Qi%20Flight%5B%2Fb%5D%22%5DThe%20fly%20speed%20you%20gain%20from%20this%20qi%20power%20is%20equal%20to%20twice%20your%20base%20speed%20or%20your%20fly%20speed%20%2B%2020%20feet%20(whichever%20is%20higher).%0A%0A%5Bb%5DBase%20Speed%5B%2Fb%5D%3A%2030%20%0A%0Ax2%20%3D%2060%0A%0A-5%20Armor%0A%0A%5Bb%5DFlight%20Speed%5B%2Fb%5D%3A%2055ft%5B%2Fooc%5D%5B%2FINDENT%5D%5B%2Fsetfield%5D%5B%2FCENTER%5D%C2%A0
Seht-Space.png
Regnart Seht | KAC : 25 | EAC : 23 | SP : 81/81 | HP : 67/67 | Resolve : gray.png gray.png gray.png gray.png gray.png gray.png gray.png gray.png black.png |

Seeing that the situation is continuing to escalate, Seht stands from his seat and makes his way over to the forming nanite creature. As he does, he tries to read its body language and contemplates the meaning of its words so he can respond appropriately. However, he can't quite seem to get a read on it. He assumes that if there's anything wrong with it, it is because it is not fully formed yet.

Since he only knows that he knows nothing about the creature, he has no choice but to assume that it is hostile.

Regardless of its intentions, he stands ready to for combat.
 

Action : Sense Motive. If Sense Motive is free, he will instead ready an action to attack. Trigger: Nanite creature takes hostile action.

Move : Move closer to the nanite creature, aiming to be adjacent. Will use flight speed of 55ft if needed.

Active Qi : Bountiful Gather Qi Gather Qi : As a move action, you assert a degree of control over your body’s qi, allowing you to perform incredible feats of spiritual power. Each time you use gather qi, you spend 1 Resolve Point and choose one of the following qi powers. You gain that qi power until you rest for 8 hours or you use gather qi again to swap benefits.

Bountiful Qi :Whenever you use gather qi, you can gain one qi power without spending any Resolve Points or two qi powers by spending 1 Resolve Point. Alternatively, you can gain one qi power with its associated enhancement by spending 1 Resolve Point.
: Enhanced Qi Flight The fly speed you gain from this qi power is equal to twice your base speed or your fly speed + 20 feet (whichever is higher).

Base Speed : 30

x2 = 60

-5 Armor

Flight Speed : 55ft
 

 

Edited by The Stranger (see edit history)
Name
Sense Motive
20
1d20+11 9
Link to comment
Share on other sites

 

 

I just realized that I had not linked the maps to this thread. We are on the bridge of the the Sunrise Maiden.

We need tokens for Lavinia and Regnart.

 

 

**** MAPS AND HANDOUTS ****

 

 

 

Edited by Dax Thura (see edit history)
Link to comment
Share on other sites

 

The Mysticism and/or Sense Motive check is free.

 

Round 3 Alleena, Dmerilo, Kaeon, Menelas, and Lavinia May Act

* The entity finishes forming.

* Regnart stands ready to act.

 

 

STATUS

Light Level: Dark
Terrain: Urban

Alleena SP 63/63 HP 49/49 RP 10/10 || Low-Light Vision
Dmerilo SP 81/81 HP 69/69 RP 9/9 || Low-Light Vision, Darkvision 60';
Kaeon SP 79/79 HP 58/58 RP 10/10 ||
Menelas SP 73/73 HP 67/67 RP 9/9 || Low-Light Vision, Light (mote);
Regnart SP 81/81 HP 67/67 RP 9/9 || Low-Light Vision, Darkvision 60';

Lavinia SP 63/63 HP 58/58 RP 10/10 ||

 

**** MAPS AND HANDOUTS ****

 

 

 

Link to comment
Share on other sites

Dmerilo

image.png.7c11d7a9d320f45f322ad4934a658f4c.pngDmerilo runs onto the bridge from the gunnery station and straight into the creatures face, interposing himself between it and the Lavinia "Hey! Get off our ship! "

 

(since no init yet...assuming I can Bully, if not, treat as a Demoralize)

 

 

 


Stat Block

Dmerilo Vesk Solider 9
SP: 81/81 | HP: 69/69 | F: 9| R: 6 | W: 6
Init: +7 | Speed: 35 | KAC: 26 | EAC: 24
Offense:
Punch +15 (2d6+18 B) | Unarmed MW Strike (Standard): 2x Punch +12 (2d6+18 B)

Conditional Bonuses

MW Strike: Combine damage for DR
Frenzy: +4 Melee Dmg, +1 Will, -1 AC, +9 Temp HP
Close Enough to Kill: Miss but not Nat 1 when frenzied, spend 1 RP to treat as hit, do minimum dmg (24)

Name
Intimidate
40
1d20+20 20
Link to comment
Share on other sites

 

The Mysticism and/or Sense Motive check is free.

 

 

Round 3 Alleena and Lavinia May Act

* The entity finishes forming.

* Regnart stands ready to act.

* Dmerilo uses his voice, trained for being heard over the din of battle, to Intimidate the forming entity. We are in combat rounds so it is a Demoralize.

* Menelas moves off a bit and readies a defense.

* Kaeon demands to know it's intentions.

 

 

STATUS

Light Level: Dark
Terrain: Urban

Alleena SP 63/63 HP 49/49 RP 10/10 || Low-Light Vision
Dmerilo SP 81/81 HP 69/69 RP 9/9 || Low-Light Vision, Darkvision 60';
Kaeon SP 79/79 HP 58/58 RP 10/10 ||
Menelas SP 73/73 HP 67/67 RP 9/9 || Low-Light Vision, Light (mote);
Regnart SP 81/81 HP 67/67 RP 9/9 || Low-Light Vision, Darkvision 60';

Lavinia SP 63/63 HP 58/58 RP 10/10 ||

 

Entity ; Shaken

 

**** MAPS AND HANDOUTS ****

 

 

 

Link to comment
Share on other sites

 

The Mysticism and/or Sense Motive check is free.

 

 

 

Round 3 Alleena and Lavinia May Act

* The entity finishes forming.

* Regnart stands ready to act.

* Dmerilo uses his voice, trained for being heard over the din of battle, to Intimidate the forming entity. We are in combat rounds so it is a Demoralize.

* Menelas moves off a bit and readies a defense.

* Kaeon demands to know it's intentions.

* Alleena and Lavinia do not react.

 

 

STATUS

Light Level: Dark
Terrain: Urban

Alleena SP 63/63 HP 49/49 RP 10/10 || Low-Light Vision
Dmerilo SP 81/81 HP 69/69 RP 9/9 || Low-Light Vision, Darkvision 60';
Kaeon SP 79/79 HP 58/58 RP 10/10 ||
Menelas SP 73/73 HP 67/67 RP 9/9 || Low-Light Vision, Light (mote);
Regnart SP 81/81 HP 67/67 RP 9/9 || Low-Light Vision, Darkvision 60';

Lavinia SP 63/63 HP 58/58 RP 10/10 ||

 

Entity ; Shaken

 

**** MAPS AND HANDOUTS ****

 

 

 

Link to comment
Share on other sites

 

The Mysticism and/or Sense Motive check is free.

 

 

 

Round 4 Alleena and Lavinia May Act

* "You are with them. You must die!" The entity strikes out at Dmerilo, but, due to being Shaken, misses him.

*

 

 

STATUS

Light Level: Dark
Terrain: Urban

Alleena SP 63/63 HP 49/49 RP 10/10 || Low-Light Vision
Dmerilo SP 81/81 HP 69/69 RP 9/9 || Low-Light Vision, Darkvision 60';
Kaeon SP 79/79 HP 58/58 RP 10/10 ||
Menelas SP 73/73 HP 67/67 RP 9/9 || Low-Light Vision, Light (mote);
Regnart SP 81/81 HP 67/67 RP 9/9 || Low-Light Vision, Darkvision 60';

Lavinia SP 63/63 HP 58/58 RP 10/10 ||

 

Entity ; Shaken

 

**** MAPS AND HANDOUTS ****

 

 

 

Edited by Dax Thura (see edit history)
Name
Entity Nanite Blade v Dmerilo; Slashing
26; 28
1d20+21;2d8+12 [5]; [5,8,8]
Link to comment
Share on other sites

spacer.png Lavina

HP: 58/58
Stamina: 63/63
Resolve: 10/10
EAC/KAC: 18/18

Fort +5, Reflex +8, Will +12


Lavina recognizes the creature as an inevitable and realizes that something is wrong with it. "Stop, we're not your enemy!" she calls out to it. "We're willing to listen to you, but only if you stop trying to kill us."

While she speaks, her taloned hands are drawing sigils in the air, creating the somatic component of a spell.
 

Actions

Lavina casts Detect Affliction


(I don't know if I get to add anything to my Wisdom check)

Edited by Eagleheart (see edit history)
Name
Mysticism
38
1d20+18 20
Sense Motive
28
1d20+17 11
DC 20 Wisdom check
12
1d20+6 6
Link to comment
Share on other sites

 

The Mysticism and/or Sense Motive check is free.

 

 

 

 

Round 4 Alleena, Dmerilo, Kaeon, Menelas, and Regnart May Act

* "You are with them. You must die!" The entity strikes out at Dmerilo, but, due to being Shaken, misses him.

* Lavinia realizes that this is not normal behavior for a being like this, but her magic doesn't reveal anything more.

*

 

 

STATUS

Light Level: Dark
Terrain: Urban

Alleena SP 63/63 HP 49/49 RP 10/10 || Low-Light Vision
Dmerilo SP 81/81 HP 69/69 RP 9/9 || Low-Light Vision, Darkvision 60';
Kaeon SP 79/79 HP 58/58 RP 10/10 ||
Menelas SP 73/73 HP 67/67 RP 9/9 || Low-Light Vision, Light (mote);
Regnart SP 81/81 HP 67/67 RP 9/9 || Low-Light Vision, Darkvision 60';

Lavinia SP 63/63 HP 58/58 RP 10/10 ||

 

Entity ; Shaken

 

**** MAPS AND HANDOUTS ****

 

 

 

Link to comment
Share on other sites

Dmerilo

image.png.7c11d7a9d320f45f322ad4934a658f4c.png"Goooood!"

Dmerilo smiles as a pulls up his sleeves, showing off his glowing new tattoos. He jabs once, then follows up with a hook.

Swift: Frenzy (+4 Dmg, Will Saves. -1 AC. +9 Temp HP)

Standard: Multi-Weapon Strike

Move: Guarded Step

(+1 AC vs this target if either of those hit. Also, they should be Shaken for 2 rounds minimum due to Dmerilo's Ferocity Blazon)


Stat Block

Dmerilo Vesk Solider 9
SP: 81/81 | HP: 69/69 | F: 9| R: 6 | W: 6
Init: +7 | Speed: 35 | KAC: 27 | EAC: 26
Offense: Punch +15 (2d6+18 B) | Unarmed MW Strike (Standard): 2x Punch +12 (2d6+18 B)

Conditional Bonuses

MW Strike: Combine damage for DR
Frenzy: +4 Melee Dmg, +1 Will, -1 AC, +9 Temp HP
Close Enough to Kill: Miss but not Nat 1 when frenzied, spend 1 RP to treat as hit, do minimum dmg (24)

Edited by Peff (see edit history)
Name
MW Strike 1 v EAC
20
1d20+12 8
MW Strike 2 v EAC
28
1d20+12 16
Strike 1 Dmg (B/E, Force)
27
2d6+5+13+4 2,3
Strike 2 Dmg (B/E, Force)
28
2d6+5+13+4 4,2
Link to comment
Share on other sites

%5Bcenter%5D%5Bsetfield%5D%5BINDENT%5D%5Bfloatleft%5D%5BURL%3D%22https%3A%2F%2Fwww.myth-weavers.com%2Fsheets%2F%3Fid%3D2862264%22%5D%5Bimg2%3D125%5Dhttps%3A%2F%2Fi.postimg.cc%2Frsy4D6d4%2FSeht-Space.png%5B%2FIMG2%5D%5B%2FURL%5D%5B%2Ffloatleft%5D%5Bleft%5D%5Bcolor%3D%22%23Dimgray%22%5D%5BB%5D%5BU%5DRegnart%20Seht%5B%2FU%5D%5B%2FB%5D%5B%2FCOLOR%5D%20%7C%20%5BB%5DKAC%5B%2FB%5D%3A%2025%20%7C%20%5Bb%5DEAC%5B%2Fb%5D%3A%2023%20%7C%20%5BB%5DSP%5B%2FB%5D%3A%2081%2F81%20%7C%20%5BB%5DHP%5B%2FB%5D%3A%2067%2F67%20%7C%20%5BB%5DResolve%5B%2FB%5D%3A%20%5BIMG%5Dhttps%3A%2F%2Fs19.postimg.cc%2Fv47es7ij7%2Fgray.png%5B%2FIMG%5D%20%5BIMG%5Dhttps%3A%2F%2Fs19.postimg.cc%2Fv47es7ij7%2Fgray.png%5B%2FIMG%5D%20%5BIMG%5Dhttps%3A%2F%2Fs19.postimg.cc%2Fv47es7ij7%2Fgray.png%5B%2FIMG%5D%20%5BIMG%5Dhttps%3A%2F%2Fs19.postimg.cc%2Fv47es7ij7%2Fgray.png%5B%2FIMG%5D%20%5BIMG%5Dhttps%3A%2F%2Fs19.postimg.cc%2Fv47es7ij7%2Fgray.png%5B%2FIMG%5D%20%5BIMG%5Dhttps%3A%2F%2Fs19.postimg.cc%2Fv47es7ij7%2Fgray.png%5B%2FIMG%5D%20%5BIMG%5Dhttps%3A%2F%2Fs19.postimg.cc%2Fv47es7ij7%2Fgray.png%5B%2FIMG%5D%20%5BIMG%5Dhttps%3A%2F%2Fs19.postimg.cc%2Fv47es7ij7%2Fgray.png%5B%2FIMG%5D%20%5BIMG%5Dhttps%3A%2F%2Fi.postimg.cc%2F2S4s3Xrk%2Fblack.png%5B%2FIMG%5D%20%7C%5B%2Fleft%5D%5Bhr%5D%5B%2Fhr%5D%5B%2FINDENT%5D%5BINDENT%5D%5Bleft%5D%5Bindent%5DWhen%20the%20creature%20first%20attempts%20to%20attack%2C%20Seht%20responds%20in%20kind.%20He%20moves%20around%20to%20engage%20it%20from%20beind%2C%20swinging%20at%20the%20back%20of%20its%20head%20shape.%0A%0AHe%20remains%20silent%20as%20he%20next%20tries%20to%20deliver%20a%20low%20kick.%20He%20hears%20the%20others%20are%20trying%20to%20reason%20with%20it%2C%20but%20now%20that%20the%20enemy%20is%20attacking%2C%20he%20feels%20the%20time%20for%20diplomacy%20has%20passed.%0A%0A%5Bcolor%3D%22%23Dimgray%22%5D%5Bb%5D%22Try%20to%20take%20it%20down%20alive%2C%22%5B%2Fb%5D%5B%2Fcolor%5D%20he%20calls%20out%2C%20figuring%20it%20would%20be%20a%20decent%20compromise.%20First%20subdue%20the%20threat%2C%20then%20figure%20out%20what%20it%20wants.%5B%2Findent%5D%5Bfloatright%5D%5B%2Ffloatright%5D%5B%2Fleft%5D%5Bhr%5D%5B%2Fhr%5D%5Bb%5DReadied%20Action%5B%2Fb%5D%3A%20Attack%20Unarmed%2C%20nonlethal%20if%20possible.%0A%0A%5Bb%5DRound%204%20Action%5B%2Fb%5D%3A%20Attack%20Unarmed%2C%20nonlethal%20if%20possible.%0A%0AUnarmed%20attacks%20have%20the%20nonlethal%20property%2C%20so%20there%20should%20be%20no%20penalty%20for%20this.%20%0A%0AFurthermore%2C%20his%20attacks%20count%20as%20magical%20for%20overcoming%20resistances.%20%0A%0A%5Bb%5DActive%20Qi%5B%2Fb%5D%3A%20%5Booc%3D%22%5Bb%5DBountiful%20Gather%20Qi%5B%2Fb%5D%22%5D%5Bb%5DGather%20Qi%5B%2Fb%5D%3A%20As%20a%C2%A0move%20action%2C%20you%20assert%20a%20degree%20of%20control%20over%20your%20body%E2%80%99s%20qi%2C%20allowing%20you%20to%20perform%20incredible%20feats%20of%20spiritual%20power.%20Each%20time%20you%20use%20gather%20qi%2C%20you%20spend%201%20Resolve%20Point%20and%20choose%20one%20of%20the%20following%20qi%20powers.%20You%20gain%20that%20qi%20power%20until%20you%20rest%20for%208%20hours%20or%20you%20use%20gather%20qi%20again%20to%20swap%20benefits.%0A%0A%5Bb%5DBountiful%20Qi%5B%2Fb%5D%3AWhenever%20you%20use%20gather%20qi%2C%20you%20can%20gain%20one%20qi%20power%20without%20spending%20any%20Resolve%20Points%20or%20two%20qi%20powers%20by%20spending%201%20Resolve%20Point.%20Alternatively%2C%20you%20can%20gain%20one%20qi%20power%20with%20its%20associated%20enhancement%20by%20spending%201%20Resolve%20Point.%5B%2Fooc%5D%3A%20%5Booc%3D%22%5Bb%5DEnhanced%20Qi%20Flight%5B%2Fb%5D%22%5DThe%20fly%20speed%20you%20gain%20from%20this%20qi%20power%20is%20equal%20to%20twice%20your%20base%20speed%20or%20your%20fly%20speed%20%2B%2020%20feet%20(whichever%20is%20higher).%0A%0A%5Bb%5DBase%20Speed%5B%2Fb%5D%3A%2030%20%0A%0Ax2%20%3D%2060%0A%0A-5%20Armor%0A%0A%5Bb%5DFlight%20Speed%5B%2Fb%5D%3A%2055ft%5B%2Fooc%5D%5B%2FINDENT%5D%5B%2Fsetfield%5D%5B%2FCENTER%5D%C2%A0
Seht-Space.png
Regnart Seht | KAC : 25 | EAC : 23 | SP : 81/81 | HP : 67/67 | Resolve : gray.png gray.png gray.png gray.png gray.png gray.png gray.png gray.png black.png |

When the creature first attempts to attack, Seht responds in kind. He moves around to engage it from beind, swinging at the back of its head shape.

He remains silent as he next tries to deliver a low kick. He hears the others are trying to reason with it, but now that the enemy is attacking, he feels the time for diplomacy has passed.

"Try to take it down alive," he calls out, figuring it would be a decent compromise. First subdue the threat, then figure out what it wants.
 

Readied Action : Attack Unarmed, nonlethal if possible.

Round 4 Action : Attack Unarmed, nonlethal if possible.

Unarmed attacks have the nonlethal property, so there should be no penalty for this.

Furthermore, his attacks count as magical for overcoming resistances.

Active Qi : Bountiful Gather Qi Gather Qi : As a move action, you assert a degree of control over your body’s qi, allowing you to perform incredible feats of spiritual power. Each time you use gather qi, you spend 1 Resolve Point and choose one of the following qi powers. You gain that qi power until you rest for 8 hours or you use gather qi again to swap benefits.

Bountiful Qi :Whenever you use gather qi, you can gain one qi power without spending any Resolve Points or two qi powers by spending 1 Resolve Point. Alternatively, you can gain one qi power with its associated enhancement by spending 1 Resolve Point.
: Enhanced Qi Flight The fly speed you gain from this qi power is equal to twice your base speed or your fly speed + 20 feet (whichever is higher).

Base Speed : 30

x2 = 60

-5 Armor

Flight Speed : 55ft
 

 

Edited by The Stranger (see edit history)
Name
Unarmed Attack (Nonlethal)
34; 28
1d20+14;2d6+20 [20]; [20,3,5]
Critical Damage
12
2d6 6,6
Round 4: Unarmed Attack (Nonlethal)
16; 28
1d20+14;2d6+20 [2]; [2,4,4]
Link to comment
Share on other sites

 

I just realized that I did not include mechanics in the information for the inevitable. Here is some interesting things about it.

- LN Medium outsider (inevitable, lawful)

- regeneration 5 (chaotic)

- Immunities electricity; swarm immunities in discorporated form
- DR 10/chaotic

- SR 21

- discorporation

- constructed

 

If this would have changed Dmerilo's or Regnar's action, you may do so.

 

 

 

 

Round 4 Alleena, Dmerilo, Kaeon, Menelas, and Regnart May Act

* "You are with them. You must die!" The entity strikes out at Dmerilo, but, due to being Shaken, misses him.

* Lavinia realizes that this is not normal behavior for a being like this, but her magic doesn't reveal anything more.

*

 

 

STATUS

Light Level: Dark
Terrain: Urban

Alleena SP 63/63 HP 49/49 RP 10/10 || Low-Light Vision
Dmerilo SP 81/81 HP 69/69 RP 9/9 || Low-Light Vision, Darkvision 60';
Kaeon SP 79/79 HP 58/58 RP 10/10 ||
Menelas SP 73/73 HP 67/67 RP 9/9 || Low-Light Vision, Light (mote);
Regnart SP 81/81 HP 67/67 RP 9/9 || Low-Light Vision, Darkvision 60';

Lavinia SP 63/63 HP 58/58 RP 10/10 ||

 

Entity ; Shaken

 

**** MAPS AND HANDOUTS ****

 

 

 

Link to comment
Share on other sites

×
×
  • Create New...