Peff Posted February 9 Clone Share Posted February 9 Dmerilo "All we care about at this point is making sure the Undead Idiots and the Cultist Numbskulls don't get their hands on anything down there. If there's anything local protecting it, we're their reinforcements." Dmerilo stands up from his console and stretches "Let's get down there and say hello." Stat Block Dmerilo Vesk Solider 9 SP: 81/81 | HP: 69/69 | F: 9| R: 6 | W: 6 Init: +7 | Speed: 35 | KAC: 27 | EAC: 26 Offense: Punch +15 (2d6+18 B) | Unarmed MW Strike (Standard): 2x Punch +12 (2d6+18 B) Conditional Bonuses MW Strike: Combine damage for DR Frenzy: +4 Melee Dmg, +1 Will, -1 AC, +9 Temp HP Close Enough to Kill: Miss but not Nat 1 when frenzied, spend 1 RP to treat as hit, do minimum dmg (24) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Dax Thura Posted February 9 Author Clone Share Posted February 9 (edited) From the vicinity of the nearest planet, a trio of ships approaches: one large ship and a pair of escorts speeding alongside. All sensors indicate that they are on an intercept course! The comm channels screech to life, and a gaunt man leers toward the camera lens. His skin is dark but is made nearly iridescent by a swirl of glowing nanites. Long, silver dreadlocks and an unkempt charcoal-colored beard frame his face. The distortion of the lens puts a shade of menace to the man’s movements and appearance. “Are you ready for the end?” The question hisses out from a mouth of brown crooked teeth; a yellowish, soapy spittle flies forth with every syllable uttered. “I am the agent of oblivion! I am the fang of the Devourer! I am the herald of annihilation. I will sing when your bodies—then only shells— drift and twirl through the void, charred amid the tangled wreckage of your ship, and your journey to nothingness is nearly complete!” You have four rounds before we're in starship combat. Everyone can try a Sense Motive check and a Perception check. STATUS Light Level: Dark Terrain: Urban Alleena SP 63/63 HP 49/49 RP 10/10 || Low-Light Vision Dmerilo SP 81/81 HP 69/69 RP 9/9 || Low-Light Vision, Darkvision 60'; Kaeon SP 79/79 HP 58/58 RP 10/10 || Menelas SP 73/73 HP 67/67 RP 9/9 || Low-Light Vision, Light (mote); Seht SP 81/81 HP 67/67 RP 9/9 || Low-Light Vision, Darkvision 60'; Lavinia SP 63/63 HP 58/58 RP 10/10 || **** MAPS AND HANDOUTS **** Mentions @Deronas @Rangerarcher @Peff @Eagleheart @The Stranger Edited February 9 by Dax Thura (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Peff Posted February 9 Clone Share Posted February 9 Dmerilo "Cultist Numbskulls...Cult of the Devourer. They've been a thorn in our side since Castrovel!" Dmerilo smiles "I've been looking forward to a rematch. Didn't think we'd get to test the Maiden's upgrades so soon." Stat Block Dmerilo Vesk Solider 9 SP: 81/81 | HP: 69/69 | F: 9| R: 6 | W: 6 Init: +7 | Speed: 35 | KAC: 27 | EAC: 26 Offense: Punch +15 (2d6+18 B) | Unarmed MW Strike (Standard): 2x Punch +12 (2d6+18 B) Conditional Bonuses MW Strike: Combine damage for DR Frenzy: +4 Melee Dmg, +1 Will, -1 AC, +9 Temp HP Close Enough to Kill: Miss but not Nat 1 when frenzied, spend 1 RP to treat as hit, do minimum dmg (24) Name xDiceName xDiceResult xDiceString xDiceRolls Perception 32 1d20+12 20 Link to comment Share on other sites More sharing options...
Deronas Posted February 11 Clone Share Posted February 11 Menelas The solarian replies to the foreign ship: "And you're flying to the death at the sound velocity." Perception Sense Motive Name xDiceName xDiceResult xDiceString xDiceRolls Perception 31 1d20+13 18 Sense Motive 19 1d20+4 15 Link to comment Share on other sites More sharing options...
Rangerarcher Posted February 11 Clone Share Posted February 11 The lashunta lets them talk and answers nothing. Perception Sens motive Kaeon https://paizo.com/people/Kaeon Name xDiceName xDiceResult xDiceString xDiceRolls Perception 36 1d20+16 20 Sens motive 16 1d20+9 7 Link to comment Share on other sites More sharing options...
Eagleheart Posted February 11 Clone Share Posted February 11 (edited) Lavina HP: 58/58 Stamina: 63/63 Resolve: 10/10 EAC/KAC: 18/18 Fort +5, Reflex +8, Will +12 WIP Edited February 11 by Eagleheart (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Sense Motive 23 1d20+17 6 Perception 35 1d20+16 19 Link to comment Share on other sites More sharing options...
The Stranger Posted February 11 Clone Share Posted February 11 (edited) %5Bcenter%5D%5Bsetfield%5D%5BINDENT%5D%5Bfloatleft%5D%5BURL%3D%22https%3A%2F%2Fwww.myth-weavers.com%2Fsheets%2F%3Fid%3D2862264%22%5D%5Bimg2%3D125%5Dhttps%3A%2F%2Fi.postimg.cc%2Frsy4D6d4%2FSeht-Space.png%5B%2FIMG2%5D%5B%2FURL%5D%5B%2Ffloatleft%5D%5Bleft%5D%5Bcolor%3D%22Dimgray%22%5D%5BB%5D%5BU%5DRegnart%20Seht%5B%2FU%5D%5B%2FB%5D%5B%2FCOLOR%5D%20%7C%20%5BB%5DKAC%5B%2FB%5D%3A%2025%20%7C%20%5Bb%5DEAC%5B%2Fb%5D%3A%2023%20%7C%20%5BB%5DSP%5B%2FB%5D%3A%20%5Bcolor%3Dblack%5D81%5B%2Fcolor%5D%2F81%20%7C%20%5BB%5DHP%5B%2FB%5D%3A%2067%2F67%20%7C%20%5BB%5DResolve%5B%2FB%5D%3A%20%5BIMG%5Dhttps%3A%2F%2Fs19.postimg.cc%2Fv47es7ij7%2Fgray.png%5B%2FIMG%5D%20%5BIMG%5Dhttps%3A%2F%2Fs19.postimg.cc%2Fv47es7ij7%2Fgray.png%5B%2FIMG%5D%20%5BIMG%5Dhttps%3A%2F%2Fs19.postimg.cc%2Fv47es7ij7%2Fgray.png%5B%2FIMG%5D%20%5BIMG%5Dhttps%3A%2F%2Fs19.postimg.cc%2Fv47es7ij7%2Fgray.png%5B%2FIMG%5D%20%5BIMG%5Dhttps%3A%2F%2Fs19.postimg.cc%2Fv47es7ij7%2Fgray.png%5B%2FIMG%5D%20%5BIMG%5Dhttps%3A%2F%2Fs19.postimg.cc%2Fv47es7ij7%2Fgray.png%5B%2FIMG%5D%20%5BIMG%5Dhttps%3A%2F%2Fs19.postimg.cc%2Fv47es7ij7%2Fgray.png%5B%2FIMG%5D%20%5BIMG%5Dhttps%3A%2F%2Fs19.postimg.cc%2Fv47es7ij7%2Fgray.png%5B%2FIMG%5D%20%5BIMG%5Dhttps%3A%2F%2Fi.postimg.cc%2F2S4s3Xrk%2Fblack.png%5B%2FIMG%5D%20%7C%5B%2Fleft%5D%5Bhr%5D%5B%2Fhr%5D%5B%2FINDENT%5D%5BINDENT%5D%5Bleft%5D%5Bindent%5D%5Bcolor%3D%22Dimgray%22%5D%5BB%5D%22...%22%5B%2Fb%5D%5B%2Fcolor%5D%20Seht%20heads%20to%20his%20gunner%20station%20and%20prepares%20to%20take%20aim%2C%20making%20sure%20weapons%20systems%20were%20up%20and%20ready.%5B%2Findent%5D%5Bfloatright%5D%5B%2Ffloatright%5D%5B%2Fleft%5D%5Bhr%5D%5B%2Fhr%5D%5Bb%5DActive%20Qi%5B%2Fb%5D%3A%20%5Booc%3D%22%5Bb%5DBountiful%20Gather%20Qi%5B%2Fb%5D%22%5D%5Bb%5DGather%20Qi%5B%2Fb%5D%3A%20As%20a%C2%A0move%20action%2C%20you%20assert%20a%20degree%20of%20control%20over%20your%20body%E2%80%99s%20qi%2C%20allowing%20you%20to%20perform%20incredible%20feats%20of%20spiritual%20power.%20Each%20time%20you%20use%20gather%20qi%2C%20you%20spend%201%20Resolve%20Point%20and%20choose%20one%20of%20the%20following%20qi%20powers.%20You%20gain%20that%20qi%20power%20until%20you%20rest%20for%208%20hours%20or%20you%20use%20gather%20qi%20again%20to%20swap%20benefits.%0A%0A%5Bb%5DBountiful%20Qi%5B%2Fb%5D%3AWhenever%20you%20use%20gather%20qi%2C%20you%20can%20gain%20one%20qi%20power%20without%20spending%20any%20Resolve%20Points%20or%20two%20qi%20powers%20by%20spending%201%20Resolve%20Point.%20Alternatively%2C%20you%20can%20gain%20one%20qi%20power%20with%20its%20associated%20enhancement%20by%20spending%201%20Resolve%20Point.%5B%2Fooc%5D%3A%20%5Booc%3D%22%5Bb%5DEnhanced%20Qi%20Flight%5B%2Fb%5D%22%5DThe%20fly%20speed%20you%20gain%20from%20this%20qi%20power%20is%20equal%20to%20twice%20your%20base%20speed%20or%20your%20fly%20speed%20%2B%2020%20feet%20(whichever%20is%20higher).%0A%0A%5Bb%5DBase%20Speed%5B%2Fb%5D%3A%2030%20%0A%0Ax2%20%3D%2060%0A%0A-5%20Armor%0A%0A%5Bb%5DFlight%20Speed%5B%2Fb%5D%3A%2055ft%5B%2Fooc%5D%5B%2FINDENT%5D%5B%2Fsetfield%5D%5B%2FCENTER%5D%C2%A0 Regnart Seht | KAC: 25 | EAC: 23 | SP: 81/81 | HP: 67/67 | Resolve: | "..." Seht heads to his gunner station and prepares to take aim, making sure weapons systems were up and ready. Active Qi: Bountiful Gather QiGather Qi: As a move action, you assert a degree of control over your body’s qi, allowing you to perform incredible feats of spiritual power. Each time you use gather qi, you spend 1 Resolve Point and choose one of the following qi powers. You gain that qi power until you rest for 8 hours or you use gather qi again to swap benefits. Bountiful Qi:Whenever you use gather qi, you can gain one qi power without spending any Resolve Points or two qi powers by spending 1 Resolve Point. Alternatively, you can gain one qi power with its associated enhancement by spending 1 Resolve Point.: Enhanced Qi FlightThe fly speed you gain from this qi power is equal to twice your base speed or your fly speed + 20 feet (whichever is higher). Base Speed: 30 x2 = 60 -5 Armor Flight Speed: 55ft Edited February 11 by The Stranger (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Perception 20 1d20+11 9 Sense Motive 27 1d20+11 16 Link to comment Share on other sites More sharing options...
Dax Thura Posted February 20 Author Clone Share Posted February 20 (edited) Going with the Rule of Two to bypass this starship combat. I'll need each of you to provide one roll to represent your activity during the combat. The skill doesn't have to be one that is normally associated wit starship combat, but you have to give me a reason for the skill you use. The total number of successes will determine how well you do. I think I'll set the DC at 22, though I reserve the right to modify that. Using narrative starship combat instead. STATUS Light Level: Dark Terrain: Urban Alleena SP 63/63 HP 49/49 RP 10/10 || Low-Light Vision Dmerilo SP 81/81 HP 69/69 RP 9/9 || Low-Light Vision, Darkvision 60'; Kaeon SP 79/79 HP 58/58 RP 10/10 || Menelas SP 73/73 HP 67/67 RP 9/9 || Low-Light Vision, Light (mote); Seht SP 81/81 HP 67/67 RP 9/9 || Low-Light Vision, Darkvision 60'; Lavinia SP 63/63 HP 58/58 RP 10/10 || **** MAPS AND HANDOUTS **** Mentions @Deronas @Rangerarcher @Peff @Eagleheart @The Stranger Edited February 29 by Dax Thura (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Peff Posted February 20 Clone Share Posted February 20 (edited) Dmerilo Dmerilo looks over the scans of up the weapons array and opens fire at the enemy ships "You call that a ship!? Are there even guns on that box?" Role/Action: Chief Mate - Deride Enemy Ship Stat Block Dmerilo Vesk Solider 9 SP: 81/81 | HP: 69/69 | F: 9| R: 6 | W: 6 Init: +7 | Speed: 35 | KAC: 27 | EAC: 26 Offense: Punch +15 (2d6+18 B) | Unarmed MW Strike (Standard): 2x Punch +12 (2d6+18 B) Conditional Bonuses MW Strike: Combine damage for DR Frenzy: +4 Melee Dmg, +1 Will, -1 AC, +9 Temp HP Close Enough to Kill: Miss but not Nat 1 when frenzied, spend 1 RP to treat as hit, do minimum dmg (24) Edited March 4 by Peff (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Gunnery (using a computers bonus) 29 1d20+9+3+2 15 Chief Mate - Deride Enemy Ship (Intimidate) 37 1d20+17 20 Link to comment Share on other sites More sharing options...
Dax Thura Posted March 5 Author Clone Share Posted March 5 Did we lose everyone? Let's try this narrative starship combat. HERE is the Sunrise Maiden under the standard rules. STATUS Light Level: Dark Terrain: Urban Alleena SP 63/63 HP 49/49 RP 10/10 || Low-Light Vision Dmerilo SP 81/81 HP 69/69 RP 9/9 || Low-Light Vision, Darkvision 60'; Kaeon SP 79/79 HP 58/58 RP 10/10 || Menelas SP 73/73 HP 67/67 RP 9/9 || Low-Light Vision, Light (mote); Seht SP 81/81 HP 67/67 RP 9/9 || Low-Light Vision, Darkvision 60'; Lavinia SP 63/63 HP 58/58 RP 10/10 || **** MAPS AND HANDOUTS **** Mentions @Deronas @Rangerarcher @Peff @Eagleheart @The Stranger Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Deronas Posted March 5 Clone Share Posted March 5 (edited) Menelas The captain of the Sunrise Maiden encourages his teammates to destroy the enemies. Diplomacy Edited March 5 by Deronas (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Diplomacy 22 1d20+20 2 Link to comment Share on other sites More sharing options...
Eagleheart Posted March 5 Clone Share Posted March 5 (edited) Lavina HP: 58/58 Stamina: 63/63 Resolve: 9/10 EAC/KAC: 18/18 Fort +5, Reflex +8, Will +12 Lavina watches the enemy and tries to predict what they will do. Actions PrognosticateChoose an enemy starship and attempt a skill check against that ship’s DC. If you succeed, the GM must immediately decide on that ship’s tactic and perform that action next round. The first action that targets that ship next round gains a +2 bonus. By spending 1 Resolve Point, the first two actions that target that ship in the next round gain the +2 bonus. - spending 1 resolve Edited March 5 by Eagleheart (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Mysticism 37 1d20+18 19 Link to comment Share on other sites More sharing options...
Rangerarcher Posted March 5 Clone Share Posted March 5 The lashunta is trying to steer the spaceship. Piloting Kaeon https://paizo.com/people/Kaeon Name xDiceName xDiceResult xDiceString xDiceRolls Piloting 32 1d20+22+1 9 Link to comment Share on other sites More sharing options...
Dax Thura Posted March 5 Author Clone Share Posted March 5 @The Stranger your action? Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Peff Posted March 6 Clone Share Posted March 6 19 hours ago, Dax Thura said: @The Stranger your action? They dropped. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
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