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Into the Deadlands


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Jacerin Gainteau - Half-elf Cleric of Tymora token_1.png.7813311c9a80c6e9b46cffde687ae089.png

AC: 18  | HP: 38/38 | Initiative: +2 (Adv.) | Passive Perception: 16 (Darkvision 60ft) | HD: 5/5 | Inspiration 0/1 | Lucky 2/3


 

As the cry rings out Jac reflexively covers his ears. It makes little difference as the psychic scream rings through his head, and he doubles over. Just when he thinks he won't be able to take it any more, the scream ends and his head clears. He looks around, happy to see the magic of Tumors still channelling through him, and several of his allies still standing. Fewer than he'd like though.

 

OOC

Action: previously described

 


Stat Block

Half-elf Cleric of Tymora, Level 5

Languages Common, Elven, Abyssal

Background Treasure Hunter Background Feature Dust Digger


 Str 10 Dex 14 Con 14 IntWis 16 Cha 14

Proficiency Bonus +2 Saving Throws Wis, Cha

Speed 30

Tools Dice, Thieves Tools

Spell Attack Bonus +7 | Spell Save DC 15 | Spell Slots L1 3/4 ; L2 3/3 ; L3 2/2

Channel Divinity 1/1 (Amulet of the Devout 1/1)


Actions

  • Dagger +5 to hit for [1d4+2] piercing damage | Light, Finesse, Thrown 20/60
  • Sling +5 to hit for [1d4+2] bludgeoning damage | 30/120
  • Sacred Flame DC15 Dex Sv for [2d8] radiant damage | V,S one creature, 60ft | no cover
  • Word of Radiance DC15 Con Sv for [2d6] radiant damage | V,M chosen creatures, 5ft burst

Bonus Actions

Reactions


 

Edited by PureChance (see edit history)
Name
Con Save (DC??)
5
1d20+2 3
Luck Point
18
1d20+2 16
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Kerrick

spacer.png

Kerrick Pemmin HP: 43/43   Saves: Str -1, Dex 0, Con 6, Int 6, Wis 2, Cha -1

AC: 19, Initiative: +0, Speed: 30ft Perception: +5


The armored male was surprised that the demon had left the air, and he strode over to engage it in melee. His fists crackled with energy as he slammed them into the demon three times.

((If any attacks hit, it has disadvantage to attack anyone that isn't me.))

Edited by Evendur (see edit history)
Name
Attack 1, 2 and then bonus action attack
10; 9; 19; 10; 24; 7
1d20+6;1d8+3;1d20+6;1d8+3;1d20+6;1d8 [4]; [4,6]; [4,6,13]; [4,6,13,7]; [4,6,13,7,18]; [4,6,13,7,18,7]
forgot the blesses
2; 4; 2
1d4;1d4;1d4 [2]; [2,4]; [2,4,2]
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Flyn

 

image.png.19ce53f252d3af42fd2268f58bc3109c.png HP: 30/30 AC: 15PP:15 Init: +3


Flynn moves up with the Kerrick, drawing his sword as he approaches and stabbing the beast. Looking for a tender target into the vitals.

Name
Shortsword
23
1d20+7 16
Damage
8
1d6+4 4
sneak attack
13
3d6 2,6,5
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Gavarilis

GavToken.webp.f409b38713e27a43427d5feb1e2aea46.webp

Gavarilis "Gav" Ashborn  HP: 39/39   

Saves: Str 3, Dex 6, Con 1, Int 2, Wis 2, Cha -1

AC: 14, Initiative: 3, Speed: 35 Passive Perception: +15

Drake Companion

Small dragon
Armor Class: 14 + 3 (natural armor) 17
Hit Points: 30
Speed: 40 ft.
STR DEX CON INT WIS CHA
16 (+3) 12 (+1) 15 (+2) 8 (−1) 14 (+2) 8 (−1)
Saving Throws: Dex 4, Wis 5
Damage Immunities: determined by the drake’s Draconic Essence trait
Senses: darkvision 60 ft., passive Perception 12
Languages: Draconic
Challenge: Proficiency Bonus (PB) 3
Draconic Essence. When you summon the drake, choose a damage type: acid, cold, fire, lightning, or poison. The chosen type determines the drake’s damage immunity and the damage of its Infused Strikes trait. Umber's Essence is Fire
Actions
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 1d6+3 piercing damage.
Reactions
Infused Strikes. When another creature within 30 feet of the drake that it can see hits a target with a weapon attack, the drake infuses the strike with its essence, causing the target to take an extra 1d6 damage of the type determined by its Draconic Essence.

His head still feeling the effects of the shriek, he takes deep slow breathes trying to clear his mind.

 

Name
Con Save
19; 3
1d20+1;1d4 [18]; [18,3]
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Image of an elven woman in the moonlight
Selena Moonbrook

HP:33|33 | AC:18 | Init: +2
Perception: 17, Insight: 17
300' Dark vision

The shock of that unholy scream lingers in the mind body and soul of Selena, She staggers from its unholy effects, calling out her, mouth and body don't work, so a silent prayer is all she can muster.

Name
Con Saving throw DC
12
1d20+1 11
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Vethr'zuak

Vethr6be4101cf2fe06a1c64e1676f08e565c.jpg.a59bd3075351e8cc1f939e582104b3c5.jpg.ef63800b44c1aa205890389a793ae440.jpg'zuak  HP: 50/50   Saves: Str 3, Dex 4, Con 3, Int 0, Wis 3, Cha 0
AC: 14, Initiative: 1, Speed: 30 Perception: +9, Wildshape (2/day)


Vethr'zauk was able to throw his javelin just moments before the sound, a sound he had never heard before, like a vulture, but with a terrible power behind it... his skin seemed to tighten up and he suddenly lost the ability to respond, his senses were there, but his body froze. Then his body felt limp and fell to the ground crumpled, still unable to move.

Statblock

[b][url=/sheets/?id=2819729]Vethr'zuak[/url][/b] [i]Lizardfolk Ranger 3, Druid 2 5 Neutral Good[/i] [b]AC[/b] 14 [b]HP[/b] 50 [b]Speed[/b] ft [b]Str[/b] 10 (0) [b]Dex[/b] 13 (1) [b]Con[/b] 16 (3) [b]Wis[/b] 16 (3) [b]Int[/b] 10 (0) [b]Cha[/b] 10 (0) [b]Attacks[/b] [b]Moon Scimitar[/b] +4 1d6+2 [b]Dagger[/b] +3 1d4+1 [b]Javelin[/b] +3 1d6+1 [B]Skills:[/B] Athletics 3, Acrobatics 1, Stealth 4, Nature 3, Perception 9, Handle Animal 3, Survival 6, Insight 3 [spoiler=Spells]Spells Ranger DC 13, 3/day 1st: Goodberry, Speak with Animals Druid DC 13 1st: 3 0: Druidcraft, Poison Spray 1st: Create or Destroy water, Cure Wounds, Beast Bond, Purify Food and Drink, Longstrider[/spoiler] [spoiler=Inventory]backpack bedroll blanket mess kit tinderbox 10 torches 10 days of rations waterskin 50 feet of hempen rope traveler's clothes drums Maps of Chult Raptor bone necklace worth 10 gp pouch containing 5 gp [/spoiler]
Vethr'zuak Lizardfolk Ranger 3, Druid 2 5 Neutral Good
AC 14 HP 50 Speed ft Str 10 (0) Dex 13 (1) Con 16 (3) Wis 16 (3) Int 10 (0) Cha 10 (0)
Attacks
Moon Scimitar +4 1d6+2
Dagger +3 1d4+1
Javelin +3 1d6+1

Skills: Athletics 3, Acrobatics 1, Stealth 4, Nature 3, Perception 9, Handle Animal 3, Survival 6, Insight 3

Spells

Spells Ranger DC 13, 3/day
1st: Goodberry, Speak with Animals
Druid DC 13 1st: 3
0: Druidcraft, Poison Spray
1st: Create or Destroy water, Cure Wounds, Beast Bond, Purify Food and Drink, Longstrider

 

Inventory

backpack
bedroll
blanket
mess kit
tinderbox
10 torches
10 days of rations
waterskin
50 feet of hempen rope
traveler's clothes
drums
Maps of Chult
Raptor bone necklace worth 10 gp
pouch containing 5 gp

 

 

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The demon releases a cone of poisonous spores (15' Radius) that hits Gav, Miyuki, Kerrick, Flynn and Mizzi (please make a DC 14 Con save). It then attacks Kerrick.

Name
Attacks
12; 11; 18; 7
1d20+6;2d6+3;1d20+6;2d10+3 [6]; [6,2,6]; [6,2,6,12]; [6,2,6,12,2,2]
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Jacerin Gainteau - Half-elf Cleric of Tymora token_1.png.7813311c9a80c6e9b46cffde687ae089.png

AC: 18  | HP: 38/38 | Initiative: +2 (Adv.) | Passive Perception: 16 (Darkvision 60ft) | HD: 5/5 | Inspiration 0/1 | Lucky 2/3


 

Seeing the cloud of poisonous spores erupt from the creature, Jacerin takes a few steps back just in case before aiming a finger towards the demon and exclaiming several arcane words. Moments later, Radiant energy gathers around his fingertip and arcs towards the demon.

 

The light scorches the creature before dissipating, remnants of it linger, glittering over the creature's weaker points.

 

OOC

Action: Cast Guiding Bolt - 16 Radiant Damage and next creature to attack does so with Advantage.

Move: Backpedal to around 45' away from Vrock

@darlis moonbeam @slinkman00 - Reminder that you get +1d4 to your save from Bless. I'll drop the reminders at some point.

 


Stat Block

Half-elf Cleric of Tymora, Level 5

Languages Common, Elven, Abyssal

Background Treasure Hunter Background Feature Dust Digger


 Str 10 Dex 14 Con 14 IntWis 16 Cha 14

Proficiency Bonus +2 Saving Throws Wis, Cha

Speed 30

Tools Dice, Thieves Tools

Spell Attack Bonus +7 | Spell Save DC 15 | Spell Slots L1 2/4 ; L2 3/3 ; L3 2/2

Channel Divinity 1/1 (Amulet of the Devout 1/1)


Actions

  • Dagger +5 to hit for [1d4+2] piercing damage | Light, Finesse, Thrown 20/60
  • Sling +5 to hit for [1d4+2] bludgeoning damage | 30/120
  • Sacred Flame DC15 Dex Sv for [2d8] radiant damage | V,S one creature, 60ft | no cover
  • Word of Radiance DC15 Con Sv for [2d6] radiant damage | V,M chosen creatures, 5ft burst

Bonus Actions

Reactions


 

Edited by PureChance (see edit history)
Name
Guiding Bolt vs Vrock
24
1d20+7 17
Damage
16
4d6 5,1,6,4
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