Vladim Posted March 9 Author Clone Share Posted March 9 46 minutes ago, Modest_Proposal said: How do I add static modifiers to dice roller? For example, if I gain a +3 to an attack roll, how do I include that in my roll? on the standard dice roller, pick your dice and numbers and then select add... and give the modifier. don't use the tor die roller. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Modest_Proposal Posted March 9 Clone Share Posted March 9 Stupid me never thought to just use the standard dice roller. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Vladim Posted March 9 Author Clone Share Posted March 9 5 hours ago, Modest_Proposal said: Stupid me never thought to just use the standard dice roller. That's okay-I'll just add it manually this time. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
thesloth Posted March 12 Clone Share Posted March 12 Dahr-Ol will take the knock-back. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Vladim Posted March 12 Author Clone Share Posted March 12 2 hours ago, thesloth said: Dahr-Ol will take the knock-back. That makes sense! But you should still make that Protection (armour) test to determine if Dahr-Ol gets wounded. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
thesloth Posted March 13 Clone Share Posted March 13 Rolled. Looks pretty ugly. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Vladim Posted March 13 Author Clone Share Posted March 13 29 minutes ago, thesloth said: Rolled. Looks pretty ugly. Yeah, that's a wound. I don't remember Dahr-Ol's basic body score, but you can always burn a point of hope (or courage, or fellowship) to add basic body to protection checks and avoid a wound (if that would beat the TN). Hopefully he doesn't get a second wound that also reduces him to 0 endurance or that's the end of him... maybe Elfwyn would step up to avenge him though. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
thesloth Posted March 13 Clone Share Posted March 13 His basic body is 5. It won't be enough. Giuess he's going to a nice defensive stance. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Vladim Posted March 13 Author Clone Share Posted March 13 3 minutes ago, thesloth said: His basic body is 5. It won't be enough. Giuess he's going to a nice defensive stance. He can switch at round 4, but if he takes knock back in round 2, he'll be stuck in Forward in round 3. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
thesloth Posted March 13 Clone Share Posted March 13 Yeah, I read that in the book and then promptly forgot. Thx for the reminder or I would have posted it. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Vladim Posted March 17 Author Clone Share Posted March 17 @thesloth just an FYI: if you take knock back to reduce damage, you can neither attack nor change stances-you basically just lose a turn. The only advantage is that you are not unconscious. I thought I explained it in the OOC section of the post, but I just wanted to clarify this in case I wasn't clear. I can keep the fluff of your post but I'll ignore the attack roll for this reason. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
thesloth Posted March 18 Clone Share Posted March 18 I didn't re-read the original post to refresh myself and should have since so much time has passed. Dahr-Ol will still take the knock back, it's the better choice. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Vladim Posted March 19 Author Clone Share Posted March 19 4 hours ago, thesloth said: Protection test. Burning one courage point to add body for a success. That passes with the courage expenditure. No 2nd wound, but the endurance loss still KOs Dahr-Ol. First post of the adventure updated! Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Vladim Posted March 25 Author Clone Share Posted March 25 Everyone-I am currently travelling but should be able to get back to posting later in the week for both games. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Modest_Proposal Posted March 25 Clone Share Posted March 25 Understood! Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
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