Chaz Hoosier Posted September 10, 2023 Clone Share Posted September 10, 2023 (edited) Round 1 @Terran is up. Initiative Order: Wilwick: 19 Hobgoblins: 18 Camlann: 15 Celuna: 10 Fable: 8 Gwen: 7 Crescenda: 4 Edited September 10, 2023 by Chaz Hoosier (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Hobbo Gobbo Initiative 18 1d20+2 16 Link to comment Share on other sites More sharing options...
Terran Posted September 11, 2023 Clone Share Posted September 11, 2023 (edited) Father Wilwick Bramblemane, Halfling Cleric QUICK STATS: AC=17, Touch=12, FF=17 / HP=8/8 / Init=0 / Saves: Fort=5, Reflex=2, Will = 6 ________________________________________________________________________ Brother Bramblemane had successfully snuck into position where the diminutive Halfling can unexpectedly attack through the small space between the pillar and closely adjacent wall. While attempting to maintain his hiding position behind cover, Wilwick quietly spins his sling until it becomes a blur before he releases its bullet at the Hobgoblin who is closest to the ladder leading up to the alcove being used as an archery perch. As the nearly invisible projectile swiftly flies across the room toward its flat-footed target, the tiny bullet barely makes a 'whizzing' noise much like a buzzing insect flying by. After completing his ranged assailment, the tiny holy man leans back using the wall as cover as he reloads another small bullet in his sling preparing for his next opportunity to take advantage of any openings in the skirmish that will allow the Halfling to attack the enemy again. Show Mechanics Free Action: Move: Swift Action: Move Action: Reload Sling Standard Action: Attack Foe closest to the ladder with sling Continuing Effects: None Edited September 11, 2023 by Terran (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Continue to Hide 10 1d20+4 6 Attack Hobgoblin Near Ladder with Sling 14 1d20+2 12 Bludgeoning Damage 3 1d4+1 2 Link to comment Share on other sites More sharing options...
Chaz Hoosier Posted September 12, 2023 Author Clone Share Posted September 12, 2023 (edited) Wilwick's sling bullet bounces off the hobgoblin's breastplate. He looks down at the source of the bullet with a frown. Both archers, who were ready for someone to come around the corner, take aim at Fable and Celuna and fire, though both miss. Round 1 Everyone may go, including Wilwick who may take his round 2 action. @Ruess @raxivort @Slayer4399 @SCARY WIZARD @Terran @snugglepooh Initiative Order: Wilwick Hobgoblin 1 Hobgoblin 2 Camlann Celuna Fable Gwen Crescenda Edited September 12, 2023 by Chaz Hoosier (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Fire at Fable 12 1d20+4 8 Fire at Celuna 8 1d20+4 4 Link to comment Share on other sites More sharing options...
Terran Posted September 12, 2023 Clone Share Posted September 12, 2023 (edited) Father Wilwick Bramblemane, Halfling Cleric QUICK STATS: AC=17, Touch=12, FF=17 / HP=8/8 / Init=0 / Saves: Fort=5, Reflex=2, Will = 6 ________________________________________________________________________ Brother Bramblemane freezes when the pair of Hobgoblins see him, and both simultaneously launch arrows directly at a couple of colleagues of the diminutive Halfling priest. However, when both arrows barely miss the holy man friends leaving them untouched and without a scratch, Wilwick says a silent prayer of thankfulness to the gods! Realizing the tactical import of what had just happened, the tiny minister calls out in a loud, yet fairly high-pitched voice, "They both spent their ammo on us and missed!" "Camlann and Gwen, RUSH THEM NOW while they are unable to counterattack," the padre adds enthusiastically! "Everyone else, FIRE!" Show Mechanics Free Action: Speak Move: Swift Action: Move Action: Standard Action: Continuing Effects: None Edited September 12, 2023 by Terran (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
raxivort Posted September 12, 2023 Clone Share Posted September 12, 2023 Camlann Cobb Despite Wilwick's enthusiastic admonition, Camlann sticks to the plan and lets Gwen rush in first to engage the hobgoblins. Following in the now much larger woman's footsteps, he moves quickly to the far side of the hobgoblins' hiding place and looks for an opening to stab one of them with his halberd. Show Actions Delay until Gwen has taken her turn. Double move to the square directly east of the ladder up to the perch. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
snugglepooh Posted September 13, 2023 Clone Share Posted September 13, 2023 (edited) Ce'luna, Vaathwood Guardian Female High Elf Druid 1 Init 4 | HP 8/8 | AC 12, Touch 11, FF 10 | Fort 2, Ref 2, Will 4 Ce'luna wastes no time, dodging an arrow as she ducks behind the nearest pillar, peeking out from her cover to fire an arrow back at her assailant. Show Mechanics Actions Free Action: Swift Action: Move Action: Move behind the nearest pillar Standard Action: Fire at the goblin that attacked her Skill Checks Continuing Effects: None Edited September 23, 2023 by snugglepooh (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Attack 23 1d20+4 19 Damage 6 1d8-1 7 Link to comment Share on other sites More sharing options...
Chaz Hoosier Posted September 13, 2023 Author Clone Share Posted September 13, 2023 Celuna's arrow flies true, planting itself deep in one of the hobgoblin's neck. The enemy collapses and begins bleeding out. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Slayer4399 Posted September 13, 2023 Clone Share Posted September 13, 2023 (edited) Gwen Gwen marches forward charging head first towards the hobgoblins, hoping to provide sufficient distraction to let her group get closer. As she approaches she swings at the nearest goblin with her sword. OOCMovement - 20ft towards nearest Hobgoblin Action - attack nearest Hobgoblin Edited September 13, 2023 by Slayer4399 (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Attack (non-power attack) 7 1d20+5 2 Link to comment Share on other sites More sharing options...
SCARY WIZARD Posted September 14, 2023 Clone Share Posted September 14, 2023 Fable hisses an unpleasantness at the hobgoblin that fired at her, and lurches out of her hiding place, aims as well as she can at whichever of the brigands is still standing, and pulls the trigger on her cross bow. Name xDiceName xDiceResult xDiceString xDiceRolls Fable - Hand Cross Bow 20; 2 1d20+3;1d4 [17]; [17,2] Link to comment Share on other sites More sharing options...
Ruess Posted September 15, 2023 Clone Share Posted September 15, 2023 (edited) Crescenda Crescenda | WizardConjuror Variant of Wizard 1 | Spells used - L0: 0/4; L1: 0/4 | AC: 12/16Dexterity +2 Touch 12 Flat-Footed 10 If Mage Armor is cast and active, Hagen's Armor becomes: AC16, T12, FF 14 | HP: 6/6 | Fort +2 | Ref +2 | Will +3 | Spot/Listen +1/+1 Crescenda does her best to not get trampled when everyone else launches into the planned attack at full at a far greater speed than she can manage. Then she tries her sincere best to rush into cover behind the closest pillar that is unoccupied. Only after all that does she manage to make a fair attempt at firing at a target, either of them really. Conditions, Actions And Things Of Interest Move Action: Crescenda moves to take cover behind the pillar in the South-East corner of the room. Standard Action: Crescenda fires at either of the archers. I leave it to DM's discretion which. Roll Darkvision 60 ft Resist 5 Cold Resist 5 Fire Resist 5 Electricity Edited September 15, 2023 by Ruess (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Roll SyntaxError: Unexpected token z 1d20+3z crossbow, firing! Roll 14 1d20+3 11 Link to comment Share on other sites More sharing options...
Chaz Hoosier Posted September 17, 2023 Author Clone Share Posted September 17, 2023 (edited) Celuna's arrow strikes one hobgoblin down, while Fable wounds the other. The others, alas, miss their target. The remaining hobgoblin, not apparently much disturbed by the appearance of a giantess, drops his bow so he can grab his hand axe and swing it at Gwen. He somehow manages to miss a giant standing right in front of him! Round 2 Everyone may go. Initiative Order: Wilwick Hobgoblin 1: DYING Hobgoblin 2: -2 Camlann Celuna Fable Gwen Crescenda Edited September 17, 2023 by Chaz Hoosier (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Axe Gwen! 3 1d20+1 2 Link to comment Share on other sites More sharing options...
Terran Posted September 17, 2023 Clone Share Posted September 17, 2023 (edited) Father Wilwick Bramblemane, Halfling Cleric QUICK STATS: AC=17, Touch=12, FF=17 / HP=8/8 / Init=0 / Saves: Fort=5, Reflex=2, Will = 6 ________________________________________________________________________ Brother Bramblemane scowls when he misses with his first shot, but the Halfling minister begins to again spin his sling rapidly and then releases a second bullet at the remaining Hobgoblin in the archer's loft but he woefully misses. After making his attack, the diminutive holy man realizes that future shots will be rather complicated from now on, so instead Wilwick reloads his sling and focuses his attention on the double-doors across the room readying an attack should additional foes arrive. As he stands watch over the rest of the room, the tiny Domain Priest keeps his eyes and ears focused on the surrounding environment watching and listening for the sight or sound of movement or anything unusual. Show Mechanics Free Action: Move: Swift Action: Passive Sensory Check Move Action: Reload Sling Standard Action: Attack Foe closest to the ladder with sling Continuing Effects: None Edited September 17, 2023 by Terran (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Attack Foe with Sling 8 1d20+2 6 Spot 21 1d20+2 19 Listen 13 1d20+4 9 Link to comment Share on other sites More sharing options...
raxivort Posted September 20, 2023 Clone Share Posted September 20, 2023 Camlann Cobb While the hobgoblin is busy attacking Gwen, Camlann stabs at him from below. Name xDiceName xDiceResult xDiceString xDiceRolls Attack with halberd 23; 4 1d20+5;1d10+3 [18]; [18,1] Link to comment Share on other sites More sharing options...
snugglepooh Posted September 20, 2023 Clone Share Posted September 20, 2023 (edited) Ce'luna, Vaathwood Guardian Female High Elf Druid 1 Init 4 | HP 8/8 | AC 12, Touch 11, FF 10 | Fort 2, Ref 2, Will 4 Ce'luna gets excited when she sees the hobgoblin drop from her arrow. Finally, the others might hear from behind the pillar. She steps out and lines up another shot, should the other hobgoblin remain standing. Show Mechanics Actions Free Action: Swift Action: Move Action: Standard Action: Ready her attack, if Camlann's attack doesn't fell the other goblin Skill Checks Continuing Effects: None Edited September 23, 2023 by snugglepooh (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Attack 16 1d20+4 12 Damage 5 1d8-1 6 Link to comment Share on other sites More sharing options...
Slayer4399 Posted September 20, 2023 Clone Share Posted September 20, 2023 Gwen continues to stand at the front lines as despite her not being fully used to her temporary giant size is able to avoid the swing of an axe. With a fearsome booming roar, Gwen continues her assault on the Hobgoblin. OOC Full round action attack Both Hobgoblins need to make a save for Dreadful Wrath. (Save DC 13) "When you charge, make a full attack, or cast a spell that either targets an enemy or includes an enemy in its area, you gain the frightful presence ability for that round. Each enemy within a 20-foot radius of you must succeed on a Will save (DC 10 + 1/2 your character level + your Cha modifier) or be shaken for 1 minute. Regardless of its success or failure on the saving throw, any creature exposed to this effect is immune to your frightful presence for the next 24 hours. This is an extraordinary morale effect." Name xDiceName xDiceResult xDiceString xDiceRolls Attack (non-power attack): 25 1d20+5 20 Critical confirmation 19 1d20+5 14 Damage 4 1d10+3 1 Link to comment Share on other sites More sharing options...
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