SCARY WIZARD Posted October 25, 2023 Clone Share Posted October 25, 2023 Fable scouts ahead, as quietly as she can. Her hand cross bow is loaded, and another bolt is in her other hand for a faster load... Out of Character - Actions Hide, and Move Silently! Name xDiceName xDiceResult xDiceString xDiceRolls Fable - Hide 13 1d20+2 11 Fable - Move Silently 17 1d20+2 15 Link to comment Share on other sites More sharing options...
Chaz Hoosier Posted October 25, 2023 Author Clone Share Posted October 25, 2023 Since Fable needed to bring light with her to see in total darkness, the lizard sees her and hisses menacingly at her. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
raxivort Posted October 25, 2023 Clone Share Posted October 25, 2023 Camlann Cobb "So, anyone know what kind of lizard that is? Anything we need to watch out for if we end up fighting it?" Camlann asks the others when Fable has reported the lizard's presence and described it. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Chaz Hoosier Posted October 25, 2023 Author Clone Share Posted October 25, 2023 Has Fable, or anyone else, moved from the position depicted on the map? Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Terran Posted October 26, 2023 Clone Share Posted October 26, 2023 (edited) Father Wilwick Bramblemane, Halfling Cleric QUICK STATS: AC=17, Touch=12, FF=17 / HP=8/8 / Init=0 / Saves: Fort=5, Reflex=2, Will = 6 ________________________________________________________________________ When the presence of the lizard is disclosed by the party's lead scout Father Wilwick readies himself for action, but then when the beast's hissing reveals that it has detected the presence of the group, even though attempting to move forward with stealth, it prompts the Hafling holy man to action. Ignoring any further attempts to be stealthy, Wilwick scurries forward in the flash of an eye moving past Fable to take a position behind the huge timber across the room from the lizard, using its massive size to conceal and cover his diminutive frame. Poking his head out from behind the wooden shaft, Father Bramblemane spins his sling and launches a tiny bullet at the beast implanting the lead projectile deep into the foe before the cleric quickly ducks back behind the stout post to seemingly disappear, as the Domain Priest uses the cover of the wooden brace that is holding up the chamber's rocky ceiling to hide. Mechanics Swift Action: Free Action: Move Action: Standard Action: Attack Lizard with Sling - Total -4 Damage to Lizard Move: Move up to 40 feet forward to hide behind wooden post nearest to Fable Continuing Effects: None Edited November 6, 2023 by Terran (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Attack Lizard with Sling 20 1d20+2 18 1d3+1 Bludgeoning Damage - roll a d6. 1&2=1, 3&4=2, 5&6=3 6 1d6+1 5 Hide behind Post 13 1d20+4 9 Link to comment Share on other sites More sharing options...
raxivort Posted October 26, 2023 Clone Share Posted October 26, 2023 22 hours ago, Chaz Hoosier said: Has Fable, or anyone else, moved from the position depicted on the map? OOC: My intention was for Camlann to stay put until he gets a reply, but if no one has the requisite Knowledge skill I'll move him up to alongside Fable tomorrow. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Ruess Posted October 28, 2023 Clone Share Posted October 28, 2023 Crescenda Crescenda | WizardConjuror Variant of Wizard 1 | Spells used - L0: 1/4; L1: 3/4 | AC: 12/16Dexterity +2 Touch 12 Flat-Footed 10 If Mage Armor is cast and active, Hagen's Armor becomes: AC16, T12, FF 14 | HP: 6/6 | Fort +2 | Ref +2 | Will +3 | Spot/Listen +1/+1 Crescenda humms a little musical note in thought when Fable reports a lizard present in the chamber. She holds that note as she considers the angle of the matter- or, well, tries. The ferocious noise of a large lizard hissing rather puts a stopper on Crescenda's thoughtflow. Then their holy priest rushes forth and leads the charge. Crescenda expects a resounding crash like a thunder rampaging across the skies to follow from the halfling's fierce attack. Crescenda on the other hand blinks and needs another moment to finds her wits again. "Might I have a look at the creature before we set on ending it?" Crescenda requests of those still in hearing distance. Conditions, Actions And Things Of Interest Darkvision 60 ft Resist 5 Cold Resist 5 Fire Resist 5 Electricity Name xDiceName xDiceResult xDiceString xDiceRolls Knowledge: Nature 20 1d20+5 15 Link to comment Share on other sites More sharing options...
Chaz Hoosier Posted November 1, 2023 Author Clone Share Posted November 1, 2023 Crescenda recognizes the lizard as a monitor lizard. Seeing more yummy creatures come around the corner, it hisses again and leaps toward you! Roll Initiative. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Slayer4399 Posted November 1, 2023 Clone Share Posted November 1, 2023 (edited) Gwen Blodwen Keeping close to Fable, Gwen follows along sword and shield at the ready. Hearing Fable whisper that there's a lizard waiting in ambush, Gwen begins to move ready to engage should it attack. Edited November 1, 2023 by Slayer4399 (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Initiative SyntaxError: Unexpected token nan 1d20nan Initiative 5 1d20 5 Link to comment Share on other sites More sharing options...
Terran Posted November 2, 2023 Clone Share Posted November 2, 2023 (edited) Father Wilwick Bramblemane, Halfling Cleric QUICK STATS: AC=17, Touch=12, FF=17 / HP=8/8 / Init=0 / Saves: Fort=5, Reflex=2, Will = 6 ________________________________________________________________________ Father Bramblemane hides behind the wooden pillar holding up the cavern's ceiling as the creature hisses and suddenly races forward toward the party. Mechanics Swift Action: Free Action: Move Action: Standard Action: Move: Continuing Effects: None Edited November 6, 2023 by Terran (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Initiative 18 1d20 18 Link to comment Share on other sites More sharing options...
Ruess Posted November 2, 2023 Clone Share Posted November 2, 2023 Crescenda Crescenda | WizardConjuror Variant of Wizard 1 | Spells used - L0: 1/4; L1: 3/4 | AC: 12/16Dexterity +2 Touch 12 Flat-Footed 10 If Mage Armor is cast and active, Hagen's Armor becomes: AC16, T12, FF 14 | HP: 6/6 | Fort +2 | Ref +2 | Will +3 | Spot/Listen +1/+1 Crescenda is about to share her musings and offer her insight into the nature of the monitor lizard. She manages to recall the first few important details as well- but by that point violence has already come about! Thus, Crescenda leaps from through to action to the best of her ability. Conditions, Actions And Things Of Interest Darkvision 60 ft Resist 5 Cold Resist 5 Fire Resist 5 Electricity Name xDiceName xDiceResult xDiceString xDiceRolls roll 19 1d20+2 17 Link to comment Share on other sites More sharing options...
raxivort Posted November 3, 2023 Clone Share Posted November 3, 2023 (edited) Camlann Cobb Hefting his halberd, Camlann moves up to defend Fable against the hissing reptile. Edited November 3, 2023 by raxivort (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Initiative 19 1d20+1 18 Link to comment Share on other sites More sharing options...
snugglepooh Posted November 3, 2023 Clone Share Posted November 3, 2023 Ce'luna, Vaathwood Guardian Female High Elf Druid 1 Init 4 | HP 8/8 | AC 12, Touch 11, FF 10 | Fort 2, Ref 2, Will 4 Hearing a commotion up ahead, Ce'luna prepares herself before stepping around the corner. Show Mechanics Actions Free Action: Swift Action: Move Action: Standard Action: Skill Checks Continuing Effects: None Name xDiceName xDiceResult xDiceString xDiceRolls Initiative 24 1d20+4 20 Link to comment Share on other sites More sharing options...
SCARY WIZARD Posted November 5, 2023 Clone Share Posted November 5, 2023 Unable to quite identify the lizard in time before a meeting with them and their scaly ancestors is arranged by her companions, and struggling with the trigger to her cross bow - is it STUCK? - Fable looses her bolt at the creature. "Some monitor, they are..." Out of Character - Actions Firing at Monitor Lizard; moving, if at all necessary, but lizards first! Name xDiceName xDiceResult xDiceString xDiceRolls Fable - Masterwork Hand Cross Bow Attack - Monitor Lizard 11 1d20+3 8 Fable - Masterwork Hand Cross Bow Damage - Monitor Lizard 1 1d4 1 Link to comment Share on other sites More sharing options...
Chaz Hoosier Posted November 6, 2023 Author Clone Share Posted November 6, 2023 (edited) The gang readies to massacre the lizard. Fable fires, but misses! Round 1 @snugglepooh@raxivort@Ruess@Terran are up. Initiative Order Celuna Camlann Crescenda Wilwick Fable Lizard Gwen Edited November 6, 2023 by Chaz Hoosier (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Fable Init 13 1d20+2 11 Lizard Init 9 1d20+2 7 Link to comment Share on other sites More sharing options...
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