raxivort Posted April 6 Clone Share Posted April 6 Camlann Cobb "Bit of a tight fit for anyone but yourself, reverend sir," Camlann chuckles as he picks up the pieces of the smashed idol and stows them in his pack. "We should divide up the rest of the easily transportable loot as well, and then move on." OOC: Camlann has switched back to his Senses aura. Everyone within 30 feet once again gets +1 to initiative, Listen and Spot. Show this Nothing to see here. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Slayer4399 Posted April 7 Clone Share Posted April 7 (edited) Gwen Blodwen Gwen| Paladin 2 | AC: 17 Touch: 9 | HP: 18/18 | Fort +4 | Ref +0 | Will +0 | Spot/Listen +0/+0 Gwen smiles at Camlann's question of keeping the mace. "More than happy for you to keep it. I already have mace in my possession, specially useful for those bag of bones." "I also have some extra space to carry anything else we wish to take. Onwards through the copper doors then?" OOC Edited April 7 by Slayer4399 (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Terran Posted April 8 Clone Share Posted April 8 (edited) Father Wilwick Bramblemane, Halfling Cleric QUICK STATS: AC=18, Touch=12, FF=18 / HP= 8/13 / Init=0 / Saves: Fort=6, Reflex=2, Will = 7 ________________________________________________________________________ After adjusting the straps, ties and buckles on his new chain shirt and vestments so that that grouping lay naturally together and would function properly, Father Bramblemane nods his head affirmatively when Gwen suggests exploring behind the copper doors and whispers, "I'll take a quick listen." Next, Wilwick draws his sling and loads a bullet before quietly moving forward and carefully listening at t he set of double copper doors making sure to not touch the portal. After a time, the tiny Halfling will back away and quietly reveal his findings, if any, to the entire party. Mechanics Swift Action: Free Action: Move Action: Move: Standard Action: Full Round Action: Continuing Effects: None Edited April 8 by Terran (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Listen 10 1d20+4 6 Link to comment Share on other sites More sharing options...
Ruess Posted April 8 Clone Share Posted April 8 Crescenda Crescenda | WizardConjuror Variant of Wizard 2 | Spells used - L0: 1/5; L1: 3/4 | AC: 12/16Dexterity +2 Touch 12 Flat-Footed 10 If Mage Armor is cast and active, Hagen's Armor becomes: AC16, T12, FF 14 | HP: 11/11 | Fort +2 | Ref +2 | Will +4 | Spot/Listen +1/+1 "Terribly sorry, your highliness. We'll be sure to look elsewhere the next time we need someone competent," Crescenda returns to Ce'luna without heat, and rather with a smirk. "i'm certain no one will begrudge frontliners borrowing materials, or claiming said materials with their shares. Or His Holiness applying the same to the armor. I for one prefer our priest alive and armored. We can always hire a cart to haul this bundle of loot, I counted a heap of sales-worthy things already." Crescenda eyes the curtains as she speaks. And the altar as well. "Gwen, was it? Would you mind carrying the shattered statue for the time being?" Conditions, Actions And Things Of Interest Darkvision 60 ft Darkness 1/Day; as per spell, as a spell-like ability; Resist 5 Cold Resist 5 Fire Resist 5 Electricity Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
snugglepooh Posted April 9 Clone Share Posted April 9 Ce'luna, Vaathwood Guardian Female High Elf Druid 1 Init 4 | HP 8/8 | AC 12, Touch 11, FF 10 | Fort 2, Ref 2, Will 4 The altar is enchanted with necromancy magic, something that boosts divine magic intended to be used on it, Ce'luna conveys to the others at the conclusion of her spell, a smug look on her face as she successfully identifies the altar. Probably our evil little friend was using it in hopes to access its benefits, though more likely it only works for whatever god it was intended for. Having said her bit, she steps back to allow the others to take the lead once again, calling her furry companion over to her to maintain the rear guard. Show Mechanics Actions Free Action: Swift Action: Move Action: Standard Action: Skill Checks Continuing Effects: +1 to initiative, Listen and Spot when within 30' of Camlann Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
raxivort Posted April 9 Clone Share Posted April 9 OOC @Ruess Camlann's already stowed the broken statue in his pack. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Chaz Hoosier Posted April 12 Author Clone Share Posted April 12 Wilwick hears nothing of note. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
raxivort Posted April 13 Clone Share Posted April 13 Camlann Cobb "No sound, no danger, eh?" Camlann jokes with a grin. "Let's give these doors a try," he says as he grasps the handle on the copper doors to see if they'll open. OOC: Camlann has switched back to his Senses aura. Everyone within 30 feet once again gets +1 to initiative, Listen and Spot. Show this Nothing to see here. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Chaz Hoosier Posted April 13 Author Clone Share Posted April 13 The doors are barred from the other side. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Terran Posted April 14 Clone Share Posted April 14 While the others putter with the set of double-doors, Willwick draws his morning and star and peeks behind the curtain near the far wall. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Chaz Hoosier Posted April 14 Author Clone Share Posted April 14 Wilwick pokes his head through the demonic maw to see a passage the leads into darkness. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Terran Posted April 14 Clone Share Posted April 14 (edited) Wilwick carefully listens at the demon mouth portal before quietly stepping back, point at the hidden passageway and whispering, "I found another portal. It's in the demon's mouth!" Edited April 15 by Terran (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Ruess Posted April 14 Clone Share Posted April 14 Crescenda Crescenda | WizardConjuror Variant of Wizard 2 | Spells used - L0: 1/5; L1: 3/4 | AC: 12/16Dexterity +2 Touch 12 Flat-Footed 10 If Mage Armor is cast and active, Hagen's Armor becomes: AC16, T12, FF 14 | HP: 11/11 | Fort +2 | Ref +2 | Will +4 | Spot/Listen +1/+1 Crescenda strolls over to where their priest found something concerning. "A portal in a demon's mouth. Old Professor Venick would have had a fit over such a bit of cleverness. Good find there, Your Holiness." If able to, Crescenda has a general look-about regarding the demon's mouth and hopes it is not too complicated a secret. Conditions, Actions And Things Of Interest Darkvision 60 ft Darkness 1/Day; as per spell, as a spell-like ability; Resist 5 Cold Resist 5 Fire Resist 5 Electricity Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
raxivort Posted April 15 Clone Share Posted April 15 Camlann Cobb "Well, these doors are barred from the other side, so unless someone here is an expert at searching for hidden exits, we may as well try the demon's mouth. Surely nothing can go wrong!" Camlann says with a wink. OOC: Camlann has switched back to his Senses aura. Everyone within 30 feet once again gets +1 to initiative, Listen and Spot. Show this Nothing to see here. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Slayer4399 Posted April 15 Clone Share Posted April 15 Gwen Blodwen Gwen| Paladin 2 | AC: 17 Touch: 9 | HP: 18/18 | Fort +4 | Ref +0 | Will +0 | Spot/Listen +0/+0 "Definitely no good can come from entering a "demons maw" but ha this is when bravery is needed. Good spot Wilwick. Let's be careful now." OOC: Gwen will cast detect evil at the entrance of the Demons Maw. OOC Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
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