snugglepooh Posted February 26 Clone Share Posted February 26 (edited) Ce'luna, Vaathwood Guardian Female High Elf Druid 1 Init 4 | HP 8/8 | AC 12, Touch 11, FF 10 | Fort 2, Ref 2, Will 4 Ce'luna smiles to herself. At least my spells work. She grabs her bow in hand as she moves into position inside the room for a clear shot, letting loose a razor sharp arrow on the shaman even as her wolf pup closes on him, jaws snapping at his neck. Show Mechanics Actions Free Action: Swift Action: Move Action: Arm bow while moving into the room Standard Action: Ranged attack on the goblin before the wolf closes to melee Skill Checks Continuing Effects: Draconic Aura: +1 to initiative, Listen, and Spot checks when within 30 ft. of Camlann Edited February 26 by snugglepooh (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Ranged attack 7; 6 1d20+5; 1d8 [2]; [2,6] Wolf attack 10; 7 1d20+3; 1d6+1 [7]; [7,6] Link to comment Share on other sites More sharing options...
Ruess Posted February 29 Clone Share Posted February 29 (edited) Crescenda Crescenda | WizardConjuror Variant of Wizard 2 | Spells used - L0: 1/5; L1: 3/4 | AC: 12/16Dexterity +2 Touch 12 Flat-Footed 10 If Mage Armor is cast and active, Hagen's Armor becomes: AC16, T12, FF 14 | HP: 11/11 | Fort +2 | Ref +2 | Will +4 | Spot/Listen +1/+1 Crescenda hears the explosion of power set loose by their priest and seizes on the opportunity provided: she rushes in, skips through the frontliners, spends a second glancing where a target might be found and sends a bolt hurtling at the one enemy standing in easy sights.... But her aim is entirely off, much to Crescenda's annoyance. Conditions, Actions And Things Of Interest Darkvision 60 ft Darkness 1/Day; as per spell, as a spell-like ability; Resist 5 Cold Resist 5 Fire Resist 5 Electricity Edited February 29 by Ruess (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Firing Crossbow 8 1d20+4 4 Link to comment Share on other sites More sharing options...
Chaz Hoosier Posted February 29 Author Clone Share Posted February 29 (edited) Celuna and Crescenda move into the chamber. Both fire, but miss their target. The wolf tries to chomp the enemy, but misses. OOC @SCARY WIZARD is up. Initiative Order: Fable Nambrakh Crescenda Gwen Camlann Celuna Wilwick Map Link Edited February 29 by Chaz Hoosier (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
SCARY WIZARD Posted March 1 Clone Share Posted March 1 Seizing the opportunity now that those infernal infernoed skeletons are out of the way, Fable dances through her companions, past the full-fledged mage, and into a position in which to fire at that gods-forsaken goblin priest. Language: Goblin "Catch." A bolt is fired as she taunts him in her debased form of Goblin that she knows. Name xDiceName xDiceResult xDiceString xDiceRolls Fable - Hand Cross Bow Attack (Goblin Priest) 22; 1 1d20+3;1d4 [19]; [19,1] Link to comment Share on other sites More sharing options...
Terran Posted March 1 Clone Share Posted March 1 (edited) Father Wilwick Bramblemane, Halfling Cleric QUICK STATS: AC=17, Touch=12, FF=17 / HP=13/13 / Init=0 / Saves: Fort=6, Reflex=2, Will = 7 ________________________________________________________________________ When the skeletons dissolve under the intensity of Father Bramblemane's channeling of divine power directly from the gods, it provides the opening that the holy man was silently praying would arise. Weaving to and fro as the cuts in and out around his colleagues moving with unnatural speed, Wilwick positions himself across the room to have a clear line of sight on the foul cleric. Spinning his loaded sling in a blurring circle, the diminutive holy man launches a tiny nearly invisible lead bullet at the unholy priest which crosses the room like an angry insect, "Ziiipth!" Smiling as the shot strikes his evil counterpart up side the head, the Halfling preacher looks around to the sides and behind him as he reloads his sling, trusting his friends to cover his front flank while Wilwick keeps his eyes and ears focused on his immediate surroundings. Mechanics Swift Action: Free Action: Move Action: Reload Sling Move: 40 feet in and out to reach other side of formation Standard Action: Sling Attack on Cleric (TOTAL DAMAGE: -3 bludgeoning damage to cleric) Continuing Effects: Draconic Aura - (+1 to initiative, Listen, and Spot checks when within 30 ft. of Camlann) Edited March 1 by Terran (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Attack Cleric with Sling 19 1d20+3 16 Bludgeoning Damage (1-2=1, 3-4=2, 5-6=3) 4 1d6+1 3 Spot 7 1d20+2 5 Listen 20 1d20+4 16 Link to comment Share on other sites More sharing options...
Chaz Hoosier Posted March 2 Author Clone Share Posted March 2 (edited) Fable nicks the cleric with her crossbow. Not able to see Wilwick around the corner, he scream in rage as his skeleton guards explode into dust. "What weak servant of a weak god has defiled my guards?" He begins weaving a spell, and suddenly he vanishes! Celuna's wolf friend pops back to his plane of existence. OOC DC 20 Spot or DC 21 Listen check to discern location of Nambrakh. If you pinpoint his location, attacks will suffer a 50% miss chance. @Terran If you will look closely would will see Wilwick is firing his sling at a curtain! You can keep the roll if you can pinpoint the guy's location and get a clear shot. @SCARY WIZARD@Ruess@snugglepooh@raxivort@Slayer4399 Everyone may go. Initiative Order: Fable Nambrakh -1 Crescenda Gwen Camlann Celuna Wilwick Map Link Edited March 2 by Chaz Hoosier (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Casting Defensively Check 29 1d20+13 16 Move Silently 21 1d20+4 17 Link to comment Share on other sites More sharing options...
SCARY WIZARD Posted March 3 Clone Share Posted March 3 Fable curses softly. "Oh, [REDACTED]." Finagling a pinch of powder from the pouch at her waist while still keeping her cross bow bolt in-hand, she utters a quick warning to her companions. "Stand back, everyone..." With an arcane word, she flings the powder directly in front of herself... and a vivid cone of clashing colors springs forth! Out of Character: Actions Casting color spray, Player's Handbook v3.5, page 210. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Ruess Posted March 3 Clone Share Posted March 3 (edited) Crescenda Crescenda | WizardConjuror Variant of Wizard 2 | Spells used - L0: 1/5; L1: 3/4 | AC: 12/16Dexterity +2 Touch 12 Flat-Footed 10 If Mage Armor is cast and active, Hagen's Armor becomes: AC16, T12, FF 14 | HP: 11/11 | Fort +2 | Ref +2 | Will +4 | Spot/Listen +1/+1 Crescenda observes the spray of lights and focuses on reloading her crossbow. There's not much she can do right now except keep here eyes open and move away from the combat. "Hmmh. Alright. " Conditions, Actions And Things Of Interest Darkvision 60 ft Darkness 1/Day; as per spell, as a spell-like ability; Resist 5 Cold Resist 5 Fire Resist 5 Electricity Edited March 4 by Ruess (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Spot Check in reaction 14 1d20+1 13 Spellcraft: Identify Spell 16 1d20+8 8 Link to comment Share on other sites More sharing options...
Slayer4399 Posted March 4 Clone Share Posted March 4 Gwen Blodwen Gwen| Paladin 2 | AC: 17 Touch: 9 | HP: 18/18 | Fort +4 | Ref +0 | Will +0 | Spot/Listen +0/+0 Cursing at losing sight of the priest, Gwen keeps her blade ready as she looks about for any trace of his whereabouts.standing behind Fable as releases a spray of colour. OOC action - hold my turn till.he becomes visible. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
raxivort Posted March 5 Clone Share Posted March 5 (edited) Camlann Cobb Fearing that the cleric could now make his escape through either the tunnel they came through or some unseen exit, Camlann steps back to guard the tunnel while Fable casts her spell. Show this 5-foot step back towards the corridor. Standard action: Ready an attack if the priest comes within range and can be detected. Continuing Effect: Draconic Aura (energy shield) causes 2 points acid damage to any creature that strike Camlann or an ally within 30 feet with a natural attack or non-reach melee weapon. Edited March 5 by raxivort (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Listen check 5 1d20 5 Spot check 11 1d20 11 Link to comment Share on other sites More sharing options...
snugglepooh Posted March 6 Clone Share Posted March 6 (edited) Ce'luna, Vaathwood Guardian Female High Elf Druid 1 Init 4 | HP 8/8 | AC 12, Touch 11, FF 10 | Fort 2, Ref 2, Will 4 Ce'luna gasps quietly when the goblin vanishes into thin air before their very eyes. That's a neat trick, she says as she squints her eyes, searching for any sign of him. There! Listen, she points her bow in the direction of where her keen elven ears pick up the faint scrape of the gobbo's boot on the cavern floor. I can hear his black heart beating. She lets loose her arrow at the sound, even as Fable releases her own spell, and then calls out a word of command to her furry friend Blakesly, who moves forward, sniffing for the missing goblin. Show Mechanics Actions Free Action: Speak, command Blakesly to Track the goblin using scent Swift Action: Move Action: Standard Action: Ranged attack on the goblin Skill Checks Spot, Listen Continuing Effects: Draconic Aura: +1 to initiative, Listen, and Spot checks when within 30 ft. of Camlann OOC I forgot to add Camlann's bonus, so it's actually 27 listen. Edited March 6 by snugglepooh (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Spot, Listen 8; 26 1d20+6; 1d20+7 [2]; [2,19] Ranged Attack 12; 6; 63 1d20+5; 1d8; 1d100 [7]; [7,6]; [7,6,63] Link to comment Share on other sites More sharing options...
raxivort Posted March 6 Clone Share Posted March 6 OOC: Camlann is not offering his bonus at this time. As noted earlier, he dropped the senses aura for his energy shield aura once combat began. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Terran Posted March 7 Clone Share Posted March 7 (edited) Father Wilwick Bramblemane, Halfling Cleric QUICK STATS: AC=17, Touch=12, FF=17 / HP=13/13 / Init=0 / Saves: Fort=6, Reflex=2, Will = 7 ________________________________________________________________________ When the foul cleric suddenly disappears right into thin air, either by trick, illusion, teleportation or something even more worrisome, Father Bramblemane drops his empty sling to the ground in the space behind him which, granted, was really not that far to fall given his height! Nonetheless, time was of the essence as the holy man speaks out while simultaneously removing his pack from his shoulders saying, "I have honey, lard and flour which might be used to find the enemy if he is only invisible, either by coating his frame or following footsteps in the flour dust." Reaching into the old leather backpack, Wilwick pulls out his cooking kit and holds out the aforementioned goods saying, "Here, take and use these items right away before the foe can get away, assuming that the foul cleric is in fact still here. Of course, we ain't getting no sweet biscuits for dinner then!" Holding his pack as an impromptu weapon, the diminutive Halfling Priest takes a singles step to help block any access to the alter in the room to prevent the ceremony from being completed, and then the Domain Priest takes a defensive stance while his colleagues attempt to track the enemy minister, as he watches and listens for any clue thereto. Mechanics Swift Action: Free Action: Speak and Drop Sling Move Action: Open Pack Move: 5-foot step back into corner Standard Action: Draw Goods out of Pack and Hold out to Others (Honey, Lard, Flour) Continuing Effects: None 00 Edited March 7 by Terran (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Spot 12 1d20+2 10 Listen 10 1d20+4 6 Link to comment Share on other sites More sharing options...
Chaz Hoosier Posted March 13 Author Clone Share Posted March 13 The crew gets into position as Fable blasts a spell in the direction of their foe. As he remains invisible, it's hard to know if the spell worked. You breathe for just a moment before he suddenly reappears in a different location, chanting another prayer and pointing his finger at Wilwick. Wilwick feels an evil spell descending on his form! OOC Cast: Hold Person on Wilwick (DC 14 Will save negates) @SCARY WIZARD@Ruess@snugglepooh@raxivort@Slayer4399 @Terran Everyone may go. Initiative Order: Fable Nambrakh -1 Crescenda Gwen Camlann Celuna Wilwick Map Link Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Terran Posted March 13 Clone Share Posted March 13 (edited) Father Wilwick Bramblemane, Halfling Cleric QUICK STATS: AC=17-2, Touch=12, FF=17 / HP=13/13 / Init=0 / Saves: Fort=6, Reflex=2, Will = 7 ________________________________________________________________________ Father Bramblemane is slightly caught off guard when the enemy Cleric suddenly appears across the room from him, possibly flushed out by the color spray illusion, and then the foe gives Wilwick the 'evil eye' attempting to hold him fast in his tracks! Nonetheless, the holy man's faith is much larger than his diminutive frame would indicate allowing Wilwick to immediately shake off the foul caster's efforts to control his body and violate his soul with his corrupting black magic as good triumphs over evil yet again. Enraged by the offense, Father Bramblemane lets out a high-pitched guttural battle cry, "Ayyyyyrrrrrrrrrrg," as the tiny priest drops the baking supplies in his arms and charges his evil counterpart, drawing a wicked looking morning star as he easily flashes across the room in the literal blink of an eye and slams the spiked mace deep into the flesh of the enemy! Mechanics Swift Action: Free Action: Drop Baking Goods and Draw Morning Star as part of a move action Move Action: Move: Up to 80 feet (15 feet covered in the flash of an eye) Standard Action: Full Round Action: Charge Attack on Evil Cleric CHARGE!!!! Continuing Effects: (AC -2 this round) 00 Edited March 13 by Terran (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Will Save - Hold Person - DC14 14 1d20+6 8 Charge Attack on Evil Cleric with Morning Star 19 1d20+5 14 Bludgeoning and Piercing Damage 4 1d6+1 3 Link to comment Share on other sites More sharing options...
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