Morphling Posted March 29 Clone Share Posted March 29 Snowbelle Skysdottr Nymph Barbarian HP 16/16 FP 8/13 Conditions/ Effects Snowbelle surveys the blood-soaked battlefield. She sees that Finn is getting help from Nessia, so she readies herself to do a spear-charge and rushes the horse menacing Arwi. Name xDiceName xDiceResult xDiceString xDiceRolls Spear 15 (heroic charge) 12 3d6 5,5,2 Damage 8 3d6 1,4,3 Link to comment Share on other sites More sharing options...
Caffeine11 Posted March 29 Clone Share Posted March 29 Posted March 8 (edited) Arwi Saen Half-Elf Mercenary HP: 12/12 || FP: 10/12 || Conditions/Effects: --------------------------------------------------------------------------------------------------------------------------- Emboldened by his success, he ran forward and closed with the undead horse positioning himself at it's front shoulder. Again, he slashed with both of his blades. ----------------------------------------------------- OOCHeroic Charge. Move to the hex next to the horse's head. One forward and two down. Attack with both blades. Falchion 14 Long knife 13 Will dodge if the horse tries to trample me or parry if it tries to bite or kick. Name xDiceName xDiceResult xDiceString xDiceRolls Attack Falchion - DWA technique - 14 12 3d6 6,3,3 possible damage 1d+3 cutting 8 1d6+3 5 Attack Long knife - DWA technique - 13 5 3d6 2,1,2 Long knife damage 1d+1 (cutting) 3 1d6+1 2 Defense dodge or parry as specified 10 3d6 4,4,2 Link to comment Share on other sites More sharing options...
prophane Posted April 2 Author Clone Share Posted April 2 Location: The road to Artonbruek, south of Rookroost, Bandit Kingdoms Date: Earthday, Sixth of Growfest (festival week) Time: around 10:01am Weather: Cold, 49°, cloudy skies and mild wind from the south Sunrise/set: just after 6am/ just before 6:30pm Character Present: Arwi, Finn, Kelarith, Nessia, Rindo, Snowbelle Both horses crash to the dusty earth nearly simultaneously under the combined forces of Finn and Nessia, and Arwi and Snowbelle. Meanwhile, as Rindo continues to back and spar with his old companion, now an undead abomination, Kelarith completes his ritual. Vordie turns and ambles slowly toward him, stopping at his side. Back near the wagon, the sound of a crossbow cocking can be heard. "Kelarith, stand back, I've got a shot!" Amira calls out. OOC combat over.. I have assessed FP costs for those that were involved in melee combat. It is based on 1FP +1 for each ENC level you are at. Please not these numbers and adjust your headers to match if they are not already at that level. Character Status Arwi HP 12/12 FP 7/12 Combat Move/Dodge 5/9 (1) || Finn HP 10/10 FP 8/10 Combat Move/Dodge 5/9 (0) || Kelarith HP 12/12 FP 10/10 Combat Move/Dodge 4/7 (1) || Nessia HP 12/12 FP 9/12 Combat Move/Dodge 4/7 (1) || Rindo HP 10/10 FP 9/10 Combat Move/Dodge 4/7 (1) || Snowbelle HP 15/15 FP 8/13 Combat Move/Dodge 4/7 (2) || Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Michael Silverbane Posted April 2 Clone Share Posted April 2 Kelarith, Human Warlock STATISTICS ST: 9 DX: 11 IQ: 13 HT: 10 HP: 12/12 FP: 10/10 DMG: 1d-2/1d-1 BL: 16 PER: 14 Basic Speed: 5.25 Dodge: 8 Basic Move: 5 Encumbrance: 16/32/48/96/160 Age: Adult Appearance: Average Culture Familiarity: Bandit Kingdoms Languages (Spoken): Common (Native), Suloise (Broken) Languages (Written): Common, Suloise (semi-literate) Advantages: Blessed, Doesn't Sleep, Ritual Magery 1, Night Vision 2, Ritual Adept (Space), Ritual Adept (Time) Amulet Disadvantages: Lame Hand, Secret, Skinny, Vow Quirks: Dislikes Bright Light, Minor Addiction, Proud, Uncongenial, Unnatural Pallor Skills: Acting 13(+0), Area Knowledge (Bandit Kingdoms) 13(+0), Cloak 10(-1), Crossbow 13(+2), Detect Lies 12(-1), Filch 10(-1), First Aid/TL 3 13(+0), Hidden Lore (Magic Writings) 12(-1), Hiking 9(-1), Holdout 12(-1), Meditation 11(-2), Observation 12(-1), Occultism 13(+0), Riding 10(-1), Ritual Magic 17(+4), Scrounging 13(+0), Search 12(-1), Stealth 11(+0), Survival (Plains) 12(-1), Thaumatology 10(-3) Spell Colleges: Illusion & Creation 13(+0), Light & Darkness 12(-1), Mind Control 14(+1), Necromantic 16(+3) Kelarith waves off Amira, "That won't be necessary. I've usurped this one's controls. It is no threat." He rubs his face with his good hand, and turns to Rindo, "Am I to understand that you knew the person that this was? That will make it much more convenient, if we still wish to question him." OOC Kelarith smudges the ashen symbol that he had drawn on his face, so as to less incriminate himself. Active Effect: Ritual of Obscurity (Margin of Success equal penalty to Sense rolls to notice - Mos 5, Rindo's Ritual MoS 7) Active Effect: Control Zombie (Vordie - MoS 3) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Morphling Posted April 2 Clone Share Posted April 2 Snowbelle Skysdottr Nymph Barbarian HP 16/16 FP 8/13 Conditions/ Effects Snowbelle stalks over to the remaining zombie, breath slow and heavy. She pauses when she hears Kelarith's explanation. "Well, that will make it easier to destroy too." She readies an attack. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Caffeine11 Posted April 2 Clone Share Posted April 2 (edited) Arwi Saen Half-Elf Mercenary HP: 12/12 || FP: 11/12 || Conditions/Effects: --------------------------------------------------------------------------------------------------------------------------- Arwi stopped and looked down at the zombie horse. He has never seen or even heard of such a thing before but he supposed that if it could happen to a person, a horse wasn't much of a stretch. He wiped his blades clean in the tall grass and returned them to their sheathes then returned to the orc to get his axe. He gave it a good kick to make sure that it was still down. Edited April 3 by Caffeine11 (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Michael Silverbane Posted April 4 Clone Share Posted April 4 Kelarith, Human Warlock STATISTICS ST: 9 DX: 11 IQ: 13 HT: 10 HP: 12/12 FP: 10/10 DMG: 1d-2/1d-1 BL: 16 PER: 14 Basic Speed: 5.25 Dodge: 8 Basic Move: 5 Encumbrance: 16/32/48/96/160 Age: Adult Appearance: Average Culture Familiarity: Bandit Kingdoms Languages (Spoken): Common (Native), Suloise (Broken) Languages (Written): Common, Suloise (semi-literate) Advantages: Blessed, Doesn't Sleep, Ritual Magery 1, Night Vision 2, Ritual Adept (Space), Ritual Adept (Time) Amulet Disadvantages: Lame Hand, Secret, Skinny, Vow Quirks: Dislikes Bright Light, Minor Addiction, Proud, Uncongenial, Unnatural Pallor Skills: Acting 13(+0), Area Knowledge (Bandit Kingdoms) 13(+0), Cloak 10(-1), Crossbow 13(+2), Detect Lies 12(-1), Filch 10(-1), First Aid/TL 3 13(+0), Hidden Lore (Magic Writings) 12(-1), Hiking 9(-1), Holdout 12(-1), Meditation 11(-2), Observation 12(-1), Occultism 13(+0), Riding 10(-1), Ritual Magic 17(+4), Scrounging 13(+0), Search 12(-1), Stealth 11(+0), Survival (Plains) 12(-1), Thaumatology 10(-3) Spell Colleges: Illusion & Creation 13(+0), Light & Darkness 12(-1), Mind Control 14(+1), Necromantic 16(+3) Kelarith backs away from the docile zombie and the dangerously uncivilized barbarian, "There's no need for that. Now that it is under my control, it is no more dangerous than a shovel." OOC Active Effect: Ritual of Obscurity (Margin of Success equal penalty to Sense rolls to notice - Mos 5, Rindo's Ritual MoS 7) Active Effect: Control Zombie (Vordie - MoS 3) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Morphling Posted April 5 Clone Share Posted April 5 Snowbelle Skysdottr Nymph Barbarian HP 16/16 FP 8/13 Conditions/ Effects Snowbelle stares hatefully at the zombie but pauses. "A thing like this, you do not destroy just because it is a threat. You destroy it because it exists in the first place. You said you can question it? Find out who created these abominations and set us up?" Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Michael Silverbane Posted April 5 Clone Share Posted April 5 Kelarith, Human Warlock STATISTICS ST: 9 DX: 11 IQ: 13 HT: 10 HP: 12/12 FP: 10/10 DMG: 1d-2/1d-1 BL: 16 PER: 14 Basic Speed: 5.25 Dodge: 8 Basic Move: 5 Encumbrance: 16/32/48/96/160 Age: Adult Appearance: Average Culture Familiarity: Bandit Kingdoms Languages (Spoken): Common (Native), Suloise (Broken) Languages (Written): Common, Suloise (semi-literate) Advantages: Blessed, Doesn't Sleep, Ritual Magery 1, Night Vision 2, Ritual Adept (Space), Ritual Adept (Time) Amulet Disadvantages: Lame Hand, Secret, Skinny, Vow Quirks: Dislikes Bright Light, Minor Addiction, Proud, Uncongenial, Unnatural Pallor Skills: Acting 13(+0), Area Knowledge (Bandit Kingdoms) 13(+0), Cloak 10(-1), Crossbow 13(+2), Detect Lies 12(-1), Filch 10(-1), First Aid/TL 3 13(+0), Hidden Lore (Magic Writings) 12(-1), Hiking 9(-1), Holdout 12(-1), Meditation 11(-2), Observation 12(-1), Occultism 13(+0), Riding 10(-1), Ritual Magic 17(+4), Scrounging 13(+0), Search 12(-1), Stealth 11(+0), Survival (Plains) 12(-1), Thaumatology 10(-3) Spell Colleges: Illusion & Creation 13(+0), Light & Darkness 12(-1), Mind Control 14(+1), Necromantic 16(+3) Kelarith puts on a disdainful expression that says, 'I know darn well what you mean' and goes on to make disparaging remarks about 'backwards, superstitious, bull-headed louts', but he responds with, "I'm not sure what you mean, a thing like this. But as far as questioning it... Yes. And also no. This is merely an empty husk, animated by negative energy. We'll question the spirit of the man who previously resided in it." He turns back to Rindo before continuing, "His name was Vordie, I think? You don't happen to know his full name. That would be very helpful." OOC Nobody else wants to yell at Kelarith about his new best friend? How is he going to be turned away from his dark path if no one ever smacks his nose with a newspaper, or whatever (I may have mixed some metaphors). Active Effect: Ritual of Obscurity (Margin of Success equal penalty to Sense rolls to notice - Mos 5, Rindo's Ritual MoS 7) Active Effect: Control Zombie (Vordie - MoS 3) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Caffeine11 Posted April 6 Clone Share Posted April 6 (edited) Posted Tuesday at 02:04 PM (edited) Arwi Saen Half-Elf Mercenary HP: 12/12 || FP: 11/12 || Conditions/Effects: --------------------------------------------------------------------------------------------------------------------------- Arwi stowed his axe in his belt and then quickly searched the the orc, looking behind it's armor, in the pockets and belt for anything interesting or valuable. Edited April 6 by Caffeine11 (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
prophane Posted April 8 Author Clone Share Posted April 8 Location: The road to Artonbruek, south of Rookroost, Bandit Kingdoms Date: Earthday, Sixth of Growfest (festival week) Time: around 10:01am Weather: Cold, 49°, cloudy skies and mild wind from the south Sunrise/set: just after 6am/ just before 6:30pm Character Present: Arwi, Finn, Kelarith, Nessia, Rindo, Snowbelle Arwi does not find anything useful or valuable on the twice dead corpse of the Orc Zombie, though he sees quite clearly on its chest, the brand of Iuz the Evil, the de facto ruler of the Bandit Kingdoms. The brand does not appear to be fresh, indicating that this Orc, while it was living, was in Old Wicked's employ. Meanwhile, nearby, Kelarith attempts to justify taking control of the zombie once known as Vordie, one of Rindo's Rookroost acquaintances. OOC Character Status Arwi HP 12/12 FP 7/12 Combat Move/Dodge 5/9 (1) || Finn HP 10/10 FP 8/10 Combat Move/Dodge 5/9 (0) || Kelarith HP 12/12 FP 10/10 Combat Move/Dodge 4/7 (1) || Nessia HP 12/12 FP 9/12 Combat Move/Dodge 4/7 (1) || Rindo HP 10/10 FP 9/10 Combat Move/Dodge 4/7 (1) || Snowbelle HP 15/15 FP 8/13 Combat Move/Dodge 4/7 (2) || Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Caffeine11 Posted April 8 Clone Share Posted April 8 Arwi Saen Half-Elf Mercenary HP: 12/12 || FP: 11/12 || Conditions/Effects: --------------------------------------------------------------------------------------------------------------------------- Arwi made his way over to the group and saw that there was one zombie left standing. "Still one left, huh? Let's finish the job and be on our way. I doubt there's anything left to take.", he said in a matter of fact tone as he drew his drew his blade. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
terminaldragon Posted April 9 Clone Share Posted April 9 Rindo Blacksmith Human Adventurer HP 10/10 FP 10/10 Conditions/ Effects "Nah, only knew him as Vordie. We played some dice and drank together every now and again but never got to know him too well. Shame what happened to him, however you might want to check his pockets he still owes me 100 gold from our last meeting." Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Michael Silverbane Posted April 9 Clone Share Posted April 9 (edited) Kelarith, Human Warlock STATISTICS ST: 9 DX: 11 IQ: 13 HT: 10 HP: 12/12 FP: 10/10 DMG: 1d-2/1d-1 BL: 16 PER: 14 Basic Speed: 5.25 Dodge: 8 Basic Move: 5 Encumbrance: 16/32/48/96/160 Age: Adult Appearance: Average Culture Familiarity: Bandit Kingdoms Languages (Spoken): Common (Native), Suloise (Broken) Languages (Written): Common, Suloise (semi-literate) Advantages: Blessed, Doesn't Sleep, Ritual Magery 1, Night Vision 2, Ritual Adept (Space), Ritual Adept (Time) Amulet Disadvantages: Lame Hand, Secret, Skinny, Vow Quirks: Dislikes Bright Light, Minor Addiction, Proud, Uncongenial, Unnatural Pallor Skills: Acting 13(+0), Area Knowledge (Bandit Kingdoms) 13(+0), Cloak 10(-1), Crossbow 13(+2), Detect Lies 12(-1), Filch 10(-1), First Aid/TL 3 13(+0), Hidden Lore (Magic Writings) 12(-1), Hiking 9(-1), Holdout 12(-1), Meditation 11(-2), Observation 12(-1), Occultism 13(+0), Riding 10(-1), Ritual Magic 17(+4), Scrounging 13(+0), Search 12(-1), Stealth 11(+0), Survival (Plains) 12(-1), Thaumatology 10(-3) Spell Colleges: Illusion & Creation 13(+0), Light & Darkness 12(-1), Mind Control 14(+1), Necromantic 16(+3) Kelarith shrugs, "If you all truly feel it necessary to destroy this valuable tool which has so conveniently fallen into our laps, I suppose there is nothing to be done about it." he turns to the ex-Vordie, "Kneel down, and raise your chin. Then do not move." He gestures with his withered hand to the zombie, who is ready for execution. "If we still wish to question his spirit as to who was behind this attack, if there were any captives taken from among their number, or any unfinished business, that will take me some time. Otherwise, it is probably best to burn the bodies. Though it would require significant effort to raise them again, it is not entirely outside the realm of possibility." OOC Active Effect: Ritual of Obscurity (Margin of Success equal penalty to Sense rolls to notice - Mos 5, Rindo's Ritual MoS 7) Active Effect: Control Zombie (Vordie - MoS 3) Edited April 9 by Michael Silverbane (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Morphling Posted April 9 Clone Share Posted April 9 Snowbelle Skysdottr Nymph Barbarian HP 16/16 FP 8/13 Conditions/ Effects "Good," says Snowbelle and stabs the zombie three times in the torso, hard. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
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