Saltimbanco Posted March 25 Author Clone Share Posted March 25 Zenobios Aellaidoros - Fighter 1st lvl Zenobios? He'd probably say 'push on.' If you and I both live, though, we'll come back for him and put him to rest at sea as is the custom. "Yes, I suppose he would. He was so excited to try adventuring, but yeah. Can we get across to check that body over there? Maybe there is another way through that other entrance near that ledge. And what is that cry?" He responds as he helps dress up Muireach's body and prepare it for delivery to the Berg Breaker. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Saltimbanco Posted March 25 Author Clone Share Posted March 25 "What are you doing down there, boy?" Wu says to Iodás sticking his head over the side. "I can carve that right up right. Is there anything of interest down there?" Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Vedast Posted March 25 Clone Share Posted March 25 Artagan/Morrull- Common Stock, Scout (2); THAC0 = 19 ArmorStudded Leather AC = 6 Small Shield +1 to AC DEX +1 to AC AC: 5/4 | HP: 14/14 (d6) | AttributesST: 11 Attack Mod: +0 Damage Mod: +0 Test of ST: 2/6 Ex Feat of ST (%): 4% DX: 17 Attack Mod (missile): +2 Defence Adj: +1 Test of DX: 4/6 Ex Feat of DX (%): 32% (+8% due to Class) CN: 15 Hit Point Adj. +1 Poison/Rad. Adj. +1 Trauma Survival (%): 85% Test of CN: 3/6 Ex Feat of CN (%): 16% IN: 13 Languages: +1 Bonus Spells by Level: N/A Learn New Spell (%): N/A WS: 8 Willpower Adj. +0 Bonus Spells by Level: N/A Learn New Spell (%): N/A CH: 16 Rxn/Loyalty Adj. +1 Max. Henchmen: 8 Undead Turning Adj. N/A | Speed, Saves, ATKsSpeed: 50' Saves 16 +2 vs. Device, Avoidance; +1 vs Poison/Rad FA 1 THAC0 = 19 Horseman's Pick +0 (1d6); +2 vs. plate armors Horseman's Hammer +0 (1d6); thrown +2 10/20/30 Dagger +0 (1d4); thrown: +2 10/20/30 Shortbow +2 (1d6) ROF 3/2 50/100/150 Sling +2 (1d4) 50/100/150 | Class AbilitiesAgile: +1 AC when unarmored & unencumbered Alertness: -1 on d6 vs. being surprised Backstab: +4 to hit; x2 damage (1st-4th level) Controlled Fall: 10' per character level Detect Secret Doors: 3:6 Determine Depth/Grade: 2:6 (1st-4th level) Disguise: 1:12 failure (c.f. CH = 16+) Extraordinary: +8% to DX feats (already included) Run: MV = 50 when wearing no or light armor Track: wilderness: 7:12 non-wilderness: 9:12 | Thief Abilities Climb 9:12 Discern Noise 4:12 Hide 6:12 Manipulate Traps 4:12 Move Silently 6:12 Open Locks 4:12 These include Attribute bonuses, if any. | LanguagesCommon Keltic (Goidelic Dialect) | Special EffectsBlessings of Rel; +1 to next Open Locks attempt | Can we get across to check that body over there? Maybe there is another way through that other entrance near that ledge. That's more or less where I was heading until our fish scale clad warlock decided to go wading. Still, a ring was found. Shaking his head, he added: the vicissitudes of Rel are difficult to fathom. OOC Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Rudolf Posted March 26 Clone Share Posted March 26 “I’m happy to climb up the far side, if you’re willing to spot me with the rope. Pull the snake up, and we can get started.” Character sheet: https://www.myth-weavers.com/index.php?/topic/8835-iodás-argos-ixian-warlock/ Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Malkavian Grin Posted March 26 Clone Share Posted March 26 OOC Luci's sword is a regular sword. No bonuses. ;) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Malkavian Grin Posted March 26 Clone Share Posted March 26 | HP 21/22 AC 1 (0 vs. Evil) DR 2 | Saves 16 (vs. all +2) | Speed 30' | React/Loyal +2 | AbilitiesHealing Hands 0/4 Cure Disease 0/1 (4/7 days to recharge) Immune to natural diseases and fear Sense Evil | CombatFighting Ability +1 Thorn, +1 Broadsword +3 @3/2 1d8+4 (d10+4) Footman's Mace +0 @1/1 1d8+2 (d10+2) 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 "And how would we spot you with the rope? If you fall, the tension in the rope will only send you careening into the wall instead of the floor. Morrull, do you have a grapple? He could just climb up." Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
dtspurrier Posted March 26 Clone Share Posted March 26 Magnus comes over and says a prayer over the dead sailor. He then inspects the warlocks arm to make sure the snake did not poison him. He asks, " the snake was not venomous?" Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Saltimbanco Posted March 27 Author Clone Share Posted March 27 (edited) Wu looks up from field dressing the snake and laughs, “Whoah-ha-ha if it is I also hope it ain’t poisonous. But I don’t think so, it tried to strangle our resident warlock. I think Xull will be able to cook us a nice snake dinner in honour of our fallen comrade here. Did anyone think to explore around these caves before attempting the acrobatics Iodás is attempting to do?” Edited March 27 by Saltimbanco (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
dtspurrier Posted March 27 Clone Share Posted March 27 Magnus Karlson, viking Cleric of Lunnaqua: Armor AC: 3/4 | HP: 18 (d8) Magnus jokes, "this will probably taste like chicken? Wu is maybe correct before we go down further should we finish this level?" Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Rudolf Posted March 27 Clone Share Posted March 27 Iodás climbs back up the way he came, once the snake meat and ring are secured. It wasn’t the climb that deterred him, it was everyone’s complaining. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Malkavian Grin Posted March 27 Clone Share Posted March 27 | HP 21/22 AC 1 (0 vs. Evil) DR 2 | Saves 16 (vs. all +2) | Speed 30' | React/Loyal +2 | AbilitiesHealing Hands 0/4 Cure Disease 0/1 (4/7 days to recharge) Immune to natural diseases and fear Sense Evil | CombatFighting Ability +1 Thorn, +1 Broadsword +3 @3/2 1d8+4 (d10+4) Footman's Mace +0 @1/1 1d8+2 (d10+2) 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 "Normally I'm inclined to agree with exploring first but... That cry for help. Does it sound insincere to you? I cannot tell why but it sounds a trap to me," Luci asked. As Iodás climbed back up she handed him the halberd in trade for the sword. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Saltimbanco Posted March 27 Author Clone Share Posted March 27 The cry seems to repeat itself every about every ten minutes. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Rudolf Posted March 28 Clone Share Posted March 28 “Oh, I don’t trust it either. Let’s head any other direction.” adds the warlock, testing his halberd with a few swings before falling back into position behind the scout. From room 6, can we go east to the junction, then north, and back to room 6? Character sheet: https://www.myth-weavers.com/index.php?/topic/8835-iodás-argos-ixian-warlock/ Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Saltimbanco Posted March 29 Author Clone Share Posted March 29 Zalven wanders away, remembering how Morrull went north then came back when the party decided to send Iodás down into the hole. Since he wasn't dressing a snake nor a body, he decided to take another look and wouldn't you have it, the northern tunnel does indeed connect by way of the northern passage which the party bypassed. He gives the party a wave from the northern exit and is indeed about 20 feet from the ledge with a body. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Vedast Posted March 29 Clone Share Posted March 29 Artagan/Morrull- Common Stock, Scout (2); THAC0 = 19 ArmorStudded Leather AC = 6 Small Shield +1 to AC DEX +1 to AC AC: 5/4 | HP: 14/14 (d6) | AttributesST: 11 Attack Mod: +0 Damage Mod: +0 Test of ST: 2/6 Ex Feat of ST (%): 4% DX: 17 Attack Mod (missile): +2 Defence Adj: +1 Test of DX: 4/6 Ex Feat of DX (%): 32% (+8% due to Class) CN: 15 Hit Point Adj. +1 Poison/Rad. Adj. +1 Trauma Survival (%): 85% Test of CN: 3/6 Ex Feat of CN (%): 16% IN: 13 Languages: +1 Bonus Spells by Level: N/A Learn New Spell (%): N/A WS: 8 Willpower Adj. +0 Bonus Spells by Level: N/A Learn New Spell (%): N/A CH: 16 Rxn/Loyalty Adj. +1 Max. Henchmen: 8 Undead Turning Adj. N/A | Speed, Saves, ATKsSpeed: 50' Saves 16 +2 vs. Device, Avoidance; +1 vs Poison/Rad FA 1 THAC0 = 19 Horseman's Pick +0 (1d6); +2 vs. plate armors Horseman's Hammer +0 (1d6); thrown +2 10/20/30 Dagger +0 (1d4); thrown: +2 10/20/30 Shortbow +2 (1d6) ROF 3/2 50/100/150 Sling +2 (1d4) 50/100/150 | Class AbilitiesAgile: +1 AC when unarmored & unencumbered Alertness: -1 on d6 vs. being surprised Backstab: +4 to hit; x2 damage (1st-4th level) Controlled Fall: 10' per character level Detect Secret Doors: 3:6 Determine Depth/Grade: 2:6 (1st-4th level) Disguise: 1:12 failure (c.f. CH = 16+) Extraordinary: +8% to DX feats (already included) Run: MV = 50 when wearing no or light armor Track: wilderness: 7:12 non-wilderness: 9:12 | Thief Abilities Climb 9:12 Discern Noise 4:12 Hide 6:12 Manipulate Traps 4:12 Move Silently 6:12 Open Locks 4:12 These include Attribute bonuses, if any. | LanguagesCommon Keltic (Goidelic Dialect) | Special EffectsBlessings of Rel; +1 to next Open Locks attempt | Morrull explores a ways to the NW, before turning his attention, perhaps, to reaching the skeletal remains on the ledge. No point in being attacked from behind, he muttered. OOC That is, a few squares to the NW in the passage split just N of Area #6. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
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