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Chapter 1 — Investigating The Pyre


iantruesilver

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Bianca Pohlo

apprentice_wizard_by_matbudimir_dcrqsex-pre.jpg

"Oh! Oh my... what's that noise?" Bianca exclaims fearfully.

She peers into the darkness and catches sight of the bodies ahead before drawing back in terror.

"They... they're dead..." she exclaims, her horror and fright evident. "Gods protect us... ugh... I think I'm going to be sick..."

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Combat — Surprise Round (Lead Up)

Initiative Order

Skeletons: 23

 

spacer.png spacer.png

[[ Battle theme music ]]
 

As Noriko and Darhana move into the dark entry hall to investigate the bodies, several of the skeletons suddenly rise from their previously inert state, erect and roughly human where before they seemed no more than piles of bones.

 

The two are suddenly surrounded by these undead creatures, staring blankly yet menacingly at them with hollows in their sockets where there once would have been eyes, their weapons and chain shirts broken and in disrepair.


 

[[ Map — The Pyre ]]

(( All roll initiative, and opposed perception to determine awareness for suprise round.  You may act immediately if aware. ))

 

Edited by iantruesilver (see edit history)
Name
Stealth
21
1d20+2 19
Initiative
23
1d20+6 17
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spacer.pngNoriko is immediately entertained by a whole series of thoughts, not atypical of a first-time adventurer.

Ancestors! We're all in deep @#$%^&!

I don't need to outrun the undead... I just need to outrun everyone else!

NO!  I can't leave the others behind... not even if it is their unwillingness to rest that put us in severe danger!

OH well, I guess it's a good day to die... even if it's a stupid WAY to die!

 

Name
Initiative
13
1d20+4 9
Opposed Perception
6
1d20 6
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 image.png.5248c381aaecbcba9b8ca9f631612e8e.png

Statblock

Darhana
Female CG Half-elf Ranger (Guide), Level 1, Init 3, HP 12/12,Speed 40ft
AC 17, Touch 13, Flat-footed 14, CMD 15, Fort 3, Ref 5, Will 1, CMB +2, Base Attack Bonus 1   
2-handed longbow (60) +4 (1d8, x3)
Longsword +2 (1d8+1, 19-20/x2)
dagger (cold iron) +2 (1d4+1, 19-20/x2)
Studded Leather, light wooden shield (+3 Armor, +1 Shield, +3 Dex)
Abilities: Str 13, Dex 17, Con 12, Int 14, Wis 13, Cha 10
Condition: None

"I should have something" Darhana said as she took the torch from Noriko and put her bow away to light it.  She was to hand it to one of the others as she needed both hands for her bow at least, when suddenly the skellies came back up.

"Oh crap."

 

OOC

 

Name
perception
17
1d20+10 7
initiative
19
1d20+3 16
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Neskas Weengoditin

spacer.pngNeskas spins around at the disturbance. "Fall back. We can hold them at the doorway."

Statblock

Neskas Weengoditin S NG Gnome Cavalier, [B]Level[/B] 1, [B]Init15[/B] 3, [B]HP[/B] 13/13, [B]Speed[/B] 15[B]AC[/B] 19, [B]Touch[/B] 12, [B]Flat-footed[/B] 18, [B]CMD[/b] 13, [B]Fort[/B] 4, [B]Ref[/B] 1, [B]Will[/B] 1, [B]CMB[/B] +2, [B]Base Attack Bonus[/B] 1   [B]reach Lance (-) [/B] 4 (1d6+2, x3)[B]  Longsword (-) [/B] 4 (1d6+2, 19-20/x2)[B]  Shortbow (20) [/B] 3 (1d4, x3)[B]  Scale Mail[/B], [B]  Heavy Steel Shield[/B] (+5 Armor, +2 Shield, +1 Dex, +1 Size)[B]Abilities[/B] Str 14, Dex 12, Con 14, Int 12, Wis 12, Cha 14[B]Condition[/B] None 

Snappy
M N WolfDog Mount (Charger), [B]Level[/B] 1, [B]Init[/B] 2, [B]HP[/B] 18/18, [B]Speed[/B] 30
[B]AC[/B] 17, [B]Touch[/B] 12, [B]Flat-footed[/B] 15, [B]CMD[/b] 15, [B]Fort[/B] 4, [B]Ref[/B] 5, [B]Will[/B] 1, [B]CMB[/B] +3, [B]Base Attack Bonus[/B] 1   
[B]  Bite [/B] 3 (1d6+2, x2)
[B]  Studded Leather Barding[/B] (+3 Armor, +2 Dex, +2 Deflect)
[B]Abilities[/B] Str 15, Dex 15, Con 13, Int 12, Wis 12, Cha 6
[B]Condition[/B] None 

Actions Crunch and OOC

 

 

 

  

Edited by Inash (see edit history)
Name
init 
14
1d20+3 11
perception
15
1d20+7 8
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Bianca Pohlo

apprentice_wizard_by_matbudimir_dcrqsex-pre.jpg

Seeing the skeletons come to life, Bianca screams in fright!

It's not a very loud scream, as screams go - being perhaps somewhere between a shout of surprise and a terrified yelp - but so frightened is she that she can hardly scrabble to get her wits about her before the skeletons are already ambulatory.

Edited by TheFred (see edit history)
Name
Perception
16
1d20+3 13
Initiative
17
1d20+2 15
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spacer.png

Lars looks at his pointy weapons and at the skeletons and frowns. 

 

OOC Specifics

.

.

Short Statblock|CisMale NG Half-Elf Rogue (unchained), Level 1, Init 4, HP 10/10, Speed 30
AC 18, Touch 15, Flat-footed 13, CMD 16, Fort 2, Ref 6, Will 2, CMB +1, Base Attack Bonus 0
short sword +4 (1d6+1, 19-20 x2)
dagger +4 (1d4_1, 19-20 x2)
javelin (3) +4 (1d6+1, 20 x2)
studded leather (+3 Armor, +4 Dex)
Abilities Str 12, Dex 18, Con 14, Int 10, Wis 14, Cha 8
Condition +1 to attack rolls to those that threaten Shalelu; +1 perception to detect traps and to disable device skill to disarm them; +2 saving throw vs enchantment spells and effects; immune to magic sleep.
low light vision

 

 

Edited by iantruesilver (see edit history)
Name
Initiative
16
1d20+4 12
Perception
13
1d20+11 2
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  spacer.png

Kaichar

The large Tiefling puts himself between danger and the scholarly girl, deliberately using his bulk to shield her.

Mechanics

Perception: 1d20+7

Initiative: 1d20+2

Name
Perception
24
1d20+7 17
Initiative
18
1d20+2 16
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Combat — Surprise Round

Initiative Order

PCs: Average (D 19, K 18, L 16, B 16, A 16, Ne 14, No 13) = 16

Skeletons: 23

 

spacer.png spacer.png

[[ Battle theme music ]]
 

To the surprise of the majority of the party, several of the skeletons inside the hall have risen and close in on Darhana and Noriko, practically surrounding the two.  Two of them raise their weapons and attack, one managing to slash Darhana in the left forearm with its broken blade, the other missing Noriko entirely.


 

[[ Map — The Pyre ]]

(( All proceed to Round 1 ))

 

Edited by iantruesilver (see edit history)
Name
1 Broken Scimitar v Darhana
17; 3
1d20;1d6 [17]; [17,3]
6 Broken Scimitar v Noriko
2; 1
1d20;1d6 [2]; [2,1]
H,C,A,P,LA,LF,RA,RF,LT,LC,RT,RC
6
1d12 6
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spacer.pngNoriko takes a step backing away from the three undad, zapping the skeleton behind the pillar#2 - Cure Light Wounds with Sandru's wand.

 

(( ooc: That would be Skeleton number 1? ))

Name
Touch Attack (CLW - Wand)
5
1d20 5
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Sister Azura

654945713_PNGimage.png.43e39c008b5a6a0461eb3aa3b4a85ff7.png“Darhana, Noriko, fall back. If we firm up by the door they can only approaxh us two at a time.” The Tiefling readies her Odachi and steps towards the nearest skeleton, swinging and biting at the undead creature.


OOC: Free action pass Odachi from tail to hands, 5ft step up, full attack skeleton number 1. Also, someone with knowledge religion should roll and try to figure out these guys’ defences

 

Edited by madMonk (see edit history)
Name
Odachi attack
22
1d20+5 17
Damage (Slashing)
9
1d10+6 3
Bite attack
2
1d20+0 2
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Neskas Weengoditin

spacer.pngNeskas charges in to give the scouts something to fall behind and hopefully mess up one of the skeletons on the way. "Get out of there so we aren't surrounded."

Statblock

Neskas Weengoditin S NG Gnome Cavalier, [B]Level[/B] 1, [B]Init15[/B] 3, [B]HP[/B] 13/13, [B]Speed[/B] 15[B]AC[/B] 19, [B]Touch[/B] 12, [B]Flat-footed[/B] 18, [B]CMD[/b] 13, [B]Fort[/B] 4, [B]Ref[/B] 1, [B]Will[/B] 1, [B]CMB[/B] +2, [B]Base Attack Bonus[/B] 1   [B]reach Lance (-) [/B] 4 (1d6+2, x3)[B]  Longsword (-) [/B] 4 (1d6+2, 19-20/x2)[B]  Shortbow (20) [/B] 3 (1d4, x3)[B]  Scale Mail[/B], [B]  Heavy Steel Shield[/B] (+5 Armor, +2 Shield, +1 Dex, +1 Size)[B]Abilities[/B] Str 14, Dex 12, Con 14, Int 12, Wis 12, Cha 14[B]Condition[/B] None 

Snappy
M N WolfDog Mount (Charger), [B]Level[/B] 1, [B]Init[/B] 2, [B]HP[/B] 18/18, [B]Speed[/B] 30
[B]AC[/B] 17, [B]Touch[/B] 12, [B]Flat-footed[/B] 15, [B]CMD[/b] 15, [B]Fort[/B] 4, [B]Ref[/B] 5, [B]Will[/B] 1, [B]CMB[/B] +3, [B]Base Attack Bonus[/B] 1   
[B]  Bite [/B] 3 (1d6+2, x2)
[B]  Studded Leather Barding[/B] (+3 Armor, +2 Dex, +2 Deflect)
[B]Abilities[/B] Str 15, Dex 15, Con 13, Int 12, Wis 12, Cha 6
[B]Condition[/B] None 

Actions Crunch and OOC

Charge Skelly 2

 

 

  

Name
Charge!
21
1d20+6 15
Damage
12
2d6+4 6,2
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 image.png.5248c381aaecbcba9b8ca9f631612e8e.png

Statblock

Darhana
Female CG Half-elf Ranger (Guide), Level 1, Init 3, HP 9/12,Speed 40ft
AC 17, Touch 13, Flat-footed 14, CMD 15, Fort 3, Ref 5, Will 1, CMB +2, Base Attack Bonus 1   
2-handed longbow (60) +4 (1d8, x3)
Longsword +2 (1d8+1, 19-20/x2)
dagger (cold iron) +2 (1d4+1, 19-20/x2)
Studded Leather, light wooden shield (+3 Armor, +1 Shield, +3 Dex)
Abilities: Str 13, Dex 17, Con 12, Int 14, Wis 13, Cha 10
Condition: None

"coming" Darhana said, hitting the skeleton by the tiefling with her torch, before moving towards the door and drawing her sword.

 

OOC

attack skellie 1

5ft step

move action: draw longsword

Name
attack
4
1d20 4
damage (B, +1 extra fire)
4
1d3+1 3
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Bianca Pohlo

spacer.png

"Oh gods oh gods..." Bianca babbles, terrified of the monsters ahead. It's one thing to read about these things, and quite another to see them in real life! "Er... err... look out!"

If only there was something she could do to help... shouting advice to these far more experienced warriors is probably hindering them more than anything. What about a spell? Another sleeping spell wouldn't be effective against the undead, even if she were able to cast another...

"Um... hold on... I can help! Uh, maybe... I just need, um..."

Still in a panic, she fumbles with her bag until she manages to get it open and pull out her spellbook. Surely there's something in here that can help?

Actions

I will use Bianca's Quick Study exploit to swap out a prepared spell for another. This requires a full-round action.

However it also says that she has to be able to reference her spellbook, so I don't know if I need to spend a move action (or more) getting it out, first? I don't expect Bianca to be much use this fight anyway, honestly...

Statblock

Bianca Pohlo
Initiative: +2, Senses: Low-Light Vision, Perception +3
HP: 9/9
AC: 12, Touch: 12, Flat-Footed: 10, CMD: 11
Saves: Fort +2, Ref +3, Will +2
Spells L1: Enlarge Person, Sleep, Ray of Enfeeblement
Spells L0: Daze, Detect Magic, Prestidigitation
Arcane Reservoir: 3/4
Condition: None

 

Edited by iantruesilver
Updated unresolvable image link (see edit history)
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