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Public Game 聽路聽 Last active
Over 100 years ago Lord Acridia Bastion took control of a large chunk of Chrystal, he ruled for nearly twenty years. In that time he made many changes, most of which were bad and the people suffered. All this came about because he had had some mirror portals made that allowed him to move his troops around really quickly, the designer was one Ilyrana Sazorwyn. Ilyrana had made them to Acridia's specifications, they were flawed. Ilyrana had added a flaw that would allow troops from outside of the wall to enter, and that is just what happened. The forces of good were informed of the flaw by Ilyrana herself, she was watched morning and night so it took a while for her to make contact with her allies. Once the forces of good entered the portals they made quick work of the unsuspecting guards, as he lost more and more troops Acridia made a plea to his ally in the abyss. A portal was opened and a balor passed through, it killed Acridia and then went on a rampage. More demons poured through and undead now joined them, panic set in and a full-scale rout happened. Many died in the first hours, more in the next few days, and then the refugees stopped coming. Present day One-eyed Whalebone, the pirate, was disembarking with an eye for a change. He now had it on good authority that the gold Acridia left was still inside the city of Nortonia, he had an army of pirates with him to look for it. Captain Zmythe was tasked with the job of stopping him, the plan was to send out a party of capable adventurers to grab it before Whalebone got it. He has to oversee every village idiot that could carry a pitchfork, filtering them out he hopes to gather a decent party to stop the pirate.
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Closed Game 聽路聽 7 members 聽路聽 Last active
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Open Game 聽路聽 24 members 聽路聽 Last active
Welcome to Living Pathfinder (LPF) here at Myth-Weavers! Since our creation in 2010, we are a sandbox community of online play-by-post gamers that mechanically uses the Pathfinder roleplaying system, but create our own homebrew non-Golarion campaign content in the world of E'n. LPF is a community campaign setting where a large number of characters can interact in multiple different adventures, campaigns, and stories. Multiple adventures run simultaneously with their own game master and players. What happens in one adventure can directly affect another adventure, and what happens in all of the adventures affects what is happening in the world.
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Open Game 聽路聽 6 members 聽路聽 Last active
You were evil, without a doubt. When you died your soul was sent for judgement in the courts of the Lady of Graves. You expected the worst, to be sent to one of the lower planes perhaps to be raised up in time as a devil or a demon but more likely to be used as currency among the powers there or tortured just for their amusement. What you were not expecting was to languish in the Boneyard for years, awaiting your soul being weighed. Perhaps you hadn't realised just how badly you'd messed up your life but the prospect of having your wicked deeds read out to you was what you had to dwell on. Then you find yourselves back in your old bodies though they are weak and rotted, animated by dark magic. A familiar face looks down at you, "Welcome back."