Background
It seemed like any other year.
Things were usually quiet in Civic City in November. The rogue biological experiments of summer have settled down, the ghouls of Halloween have been put to rest, and the frost-themed villains were still plotting in their icy lairs. The heroes of the city had time to relax, with only a bank robbery or two to liven things up.
But the quiet won't last this year.
About the game
This is intended to be a light-hearted, silly game. I'm going for a silver-age feel, so characters like early Justice League / Superfriends are welcome. Squirrel Girl and her cronies are exactly right. Punisher, Deadpool, Cable, and friends are right out, but the X-Men archetypes are fine. Early Batman is great, Dark Knight is too edgy. Outright comical characters are OK, within reason. The Tick and friends are good. Mystery Men too, just not the Spleen. Slime-powers, sure, chocolate-pudding-powers, a bit too far.
Character creation is standard Fate Accelerated: approaches as normal, an aspect for high concept, which should a quick summary of the character, a trouble, and a third mundane life or personality aspect. Then, three power stunts and up to three regular stunts, following Venture City. See Character creation rules for the details.
I plan to set the game as Read Only once we get started, if that matters to you. I'm aiming for 4-6 players with a post frequency of 2-3 times a week, plus as much IC discussion as you want.